Jumpgate Evolution delayed
By Matt Warner - Thu May 28, 2009 1:33pm
Mayday, mayday! Jumpgate Evolution is ejecting from the June ship date with no new tentative release date in sight. The disappointing news comes straight from NetDevil's President Scott Brown. In development for over three years, Jumpgate Evolution is nearly feature complete but early public testing indicates more development time is needed to polish the closed instance and outer public PvP systems.
Development will continue over the next few months and testing will expand so be on the look out for a possible beta invite if you signed up. NetDevil promises to share a revised launch date based on player feedback and revaluations.

Highly anticipated space MMOG Jumpgate Evolution wont launch this June!
Pine away with some screens from the game in our file library!
The delay is definitely a bummer for space-based MMO fans, and NetDevil President Scott Brown further explained why more time is needed:
Development will continue over the next few months and testing will expand so be on the look out for a possible beta invite if you signed up. NetDevil promises to share a revised launch date based on player feedback and revaluations.

Highly anticipated space MMOG Jumpgate Evolution wont launch this June!
Pine away with some screens from the game in our file library!
The delay is definitely a bummer for space-based MMO fans, and NetDevil President Scott Brown further explained why more time is needed:
One of the things we've always promised is that we would not release an unfinished product, nor would we subject players to a sub-par experience. The worst situation for a developer is that our game does not meet the expectations of our fans. This is constantly weighed against the need and desire to release the game and let our dedicated community play the game as soon as possible. I know that many of you have seen the targeted June release date and that has generated significant excitement. As with all game development projects, we constantly have to evaluate the quality of the product against anticipation. The question always asked among ourselves, does what we have meet the expectations of the players? Is what we have a good game?Earlier this year Games on Net visited the NetDevil Studios and scored an exclusive interview and scored some hands-on time with Jumpgate Evolution. The game was shaping up nicely, and hopefully the extra development time will be enough to keep the title afloat. The genre could use another successful spaced-based MMOG other than EVE Online. And if you like whizzing around in spaceships, might as well get a head start on what ship to pilot.
Nowadays, Massively Multiplayer Online Games have a highly competitive market and a less-than-stellar release can be the end of a title before it starts. Our passion for this game means we want to release it in a state that is complete. You have raised the bar for us and we feel a great responsibility to reach that bar and exceed it. The only thing worse than waiting is being rewarded with a product that does not live up to its potential. We've always had one goal while developing this game which we've stated over and over. That goal is to make a great, and most of all fun, space combat game. Until we, and you, are happy that the game fully meets all of those requirements we won't release it.
