Killing Floor gets a messy little update
By Jessica Citizen - Fri May 22, 2009 9:04am
Looks like Tripwire are working overtime to make sure their latest, Killing Floor is polished up and bug-free, with the release of another update out this morning via Steam.
This one comes in two parts - Fixes and Tweaks - and is packed with goodies sure to improve your gaming experience. Some exploits have been squished, the Server Browser tidied up a bit, and rest assured, Headshots to the Specimens now feature improved detection. Feel free to jump right in, simply logging into or restarting Steam will sort you out quick smart!
This one comes in two parts - Fixes and Tweaks - and is packed with goodies sure to improve your gaming experience. Some exploits have been squished, the Server Browser tidied up a bit, and rest assured, Headshots to the Specimens now feature improved detection. Feel free to jump right in, simply logging into or restarting Steam will sort you out quick smart!
Killing Floor
Fixes
- Fixed a number of known exploits on each map
- Fixed Listen Server Hosts not showing as playing on a server in Steam Friends
- Fixed the game prompting for a password after the password was already entered into Steam, when connecting from the Steam Server Browser
- Fixed exploit where players could shoot other players with shotguns and launch them on top of things or out windows
- Fixed exploit where players could change their Perk multiple times in order to get discounts on particular items. Players can only change their Perk once per Wave now
- Fixed shotguns making Specimens fly back excessively online
- Fixed Server Browser becoming non-responsive when connected to a server
- Fixed exploit that players could use to purchase something even when too heavy
- Fixed Listen Server Hosts' Perks getting duplicated to other players connected to their server
- Fixed purchasing of a Handcannon appearing to discount other weapons
- Fixed a collision problem with crouching that was allowing exploits
Tweaks
- Improved the detection of Headshots on the Specimens
- Removed the scaling of players' names over their heads, which was causing long names to be unreadable
- Changed Default Tick Rate for Internet Servers to 30 instead of 20 to improve the online experience for players
- Hitting Escape now closes the Weapon Selection widget on the HUD
- Toned down the Blur and Camera Shake when a Specimen hits you. Blur now fades out more quickly



