Dragon Age: Origins to spawn traditional RPG
By Brenna Hillier - Wed May 6, 2009 10:34am
![]() Can your DM's imagery match the visuals? |
The Dragon Age: Origins RPG core rule book will join other popular games like the aforementioned AD&D, the very vampiric Masquerade and ultra-adaptable GURPS on a shelf in your local comic, hobby or specialist book store over the next few months, thanks to Green Ronin Publishing, whse experience in the area includes the Warhammer role playing adaptation. The first print run will release in a boxed set for collectors and enthusiasts, and presumably a stand-alone edition will follow shortly, along with a promised collection of source books to further reveal the Dragon Age: Origins mythos.
It's always seemed a bit of a waste to me that the detailed worlds writers and designers develop for games go unexplored after the dozen hours of gameplay are finished, and BioWare's Ray Muzyka agrees:
"We’re delighted to be working with Green Ronin to explore more of the Dragon Age universe through a pen and paper role-playing game. We’re excited to deliver Dragon Age’s unique dark, heroic fantasy to our audience in a brand new way ... Our development teams craft rich, deep worlds, and this is an excellent way to expand the franchise."The reversal of convention - video game to pen-and-paper game - might seem to be going at things backwards, and perhaps even a dicey (ha!) marketing move, but if you've ever finished the questline of a game and felt a sense of loss that your adventures have come to an end, you might be interested in getting a few mates together and rolling some new heroes to explore the Dragon Age: Origins world further - especially as we won't be seeing any multiplayer. Pass me the D20!

