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Crysis Wars steps up to 1.5, gets Ruins
Today looks like it is a day of patches! Jumping in is Crysis Wars, which has unveiled its 1.5 update, bringing the game up to speed and fixing, updating and tweaking a number of gameplay elements.

The patch also introduces a new map - Ruins - set in a ruined church environment where players will experience combat inside and outside of the hallowed building.

You can grab the 500MB file directly from our file library, or - if you're that way inclined - the update's also available now via Steam, it's a simple matter of restarting your client!


Crysis Wars
General Fixes
  • When spectating, buy menu won't switch tabs

  • Occasional HUD buttons displacement

  • Shoot + Zoom exploit with Sniper Rifle

  • Potential renderer crash

  • Score limit is correctly calculated in PowerStruggle

  • Vehicle damage direction display

  • Server crash when using last purchase to repeatedly buy vehicles

Updates and improvements
  • Added health bar of player who just killed you

  • Added automatic respawning in Instant Action/Team Instant Action, defaults to 20s after death

  • Added new visual hit indicator asset - shows whether you hit a player or a vehicle

  • Various messages for accessibility improvement

  • Reworked options menu

Balance
  • Increased melee damage, and improved its consistency

New Map
  • With this patch a new map arrives in the form of Ruins. This map is set in a church ruins environment and invites players to fight both inside and outside of the church itself.
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