Crysis Wars steps up to 1.5, gets Ruins
By Jessica Citizen - Thu Apr 30, 2009 10:01am
Today looks like it is a day of patches! Jumping in is Crysis Wars, which has unveiled its 1.5 update, bringing the game up to speed and fixing, updating and tweaking a number of gameplay elements.
The patch also introduces a new map - Ruins - set in a ruined church environment where players will experience combat inside and outside of the hallowed building.
You can grab the 500MB file directly from our file library, or - if you're that way inclined - the update's also available now via Steam, it's a simple matter of restarting your client!
The patch also introduces a new map - Ruins - set in a ruined church environment where players will experience combat inside and outside of the hallowed building.
You can grab the 500MB file directly from our file library, or - if you're that way inclined - the update's also available now via Steam, it's a simple matter of restarting your client!
Crysis Wars
General Fixes
- When spectating, buy menu won't switch tabs
- Occasional HUD buttons displacement
- Shoot + Zoom exploit with Sniper Rifle
- Potential renderer crash
- Score limit is correctly calculated in PowerStruggle
- Vehicle damage direction display
- Server crash when using last purchase to repeatedly buy vehicles
Updates and improvements
- Added health bar of player who just killed you
- Added automatic respawning in Instant Action/Team Instant Action, defaults to 20s after death
- Added new visual hit indicator asset - shows whether you hit a player or a vehicle
- Various messages for accessibility improvement
- Reworked options menu
Balance
- Increased melee damage, and improved its consistency
New Map
- With this patch a new map arrives in the form of Ruins. This map is set in a church ruins environment and invites players to fight both inside and outside of the church itself.
