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Call of Duty: World at War gets PC 1.4 Map Pack Zombies
Call of Duty: World at War would like to celebrate the long weekend by releasing their eagerly-anticipated 1.4 Patch for PC.

This is the same pack as has been downloaded more than a million times on Xbox Live, and has all the usual bugfixes and tweaks, as well as containing three new maps - Kneedeep, Nightfire and Station - and even throws in the bonus Nazi Zombies map - Verrückt (featuring more weapons, Perks-a-Cola machines and electroshock defenses). The patch is nearly 600MB and will require both Patch 1.2 and Patch 1.3 to be installed.

Verrückt
Notes:
  • 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
  • Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
  • Improved spawning logic.
  • Auto balancing improvements. Players are no longer auto balanced while completing objectives.
  • Mods: IWD's can be placed in the usermaps folder.
  • Mods: Hold Breath / Sprint functions as intended.
  • Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
  • Fixed lag caused by shooting at tanks.
  • All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
  • Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
  • Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
  • Martyrdom no longer causes direct impact deaths in Hardcore modes.
  • "Bayonet jumping" has been disabled.

Kneedeep, Nightfire and Station

(If you're interested in the German version of the patch, which doesn't contain any Nazis, we've got that, too.)
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