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Mytran Wars reconnaissance pays off with trailer, unit info
Take your twitch-reflexes and micros elsewhere; turn based strategy is a genre for gentlemen. Or ladies; it's not gender that's important here, it's an understanding of the art of war. Every aspiring general knows a handful of vital maxims, not least amongst which is knowledge is power.

In Mytran Wars, this holds as true as ever. For the aspiring Mytran amongst us, caught up in the clash of colliding cultures as colonising humanity invades their home world of Pythar, know thy enemy means knowing the Kondor Company inside and out. So study these unit descriptions carefully - and watch this human transmission we've captured.

Download Mytran Wars 'Intro' Trailer



The following information has been intercepted at great cost; packaged with introductory dossiers for newly arrived commanders, these vital points constitute a significant loss for the poor newbie who must struggle on without them. Perhaps the enemy's loss can be turned to Mytran gain?

Destroyer
The Destroyer represents the backbone of the ground forces. With medium armor, medium to heavy weaponry and average mobility, the Destroyer is a universal all-purpose weapon that can be employed for all kinds of missions. The Destroyer has an extensive and varied arsenal of weapons at its disposal: efficient long-range weapons, powerful rocket launchers for area damage, or melee weapons for skirmishes at close range. The Destroyer's medium armor is capable of absorbing several direct hits, enabling the unit to hold positions of strategic importance, even during tough battles. High Command recommends:
1. If possible, equip the unit with a melee weapon and a ranged weapon; that way, it will be well prepared for any situation.
2. Optional rocket launchers cause area damage, allowing the Destroyer to take on several hostiles at once.
3. Have the Destroyer conduct an initial strike, then send in Intruders to finish the job before the enemy recovers.

Devastator
The Devastator is the heaviest Kondor Corp. unit. As the name implies, this unit has a devastating effect on enemy troops and morale. This juggernaut has the best armor and the most powerful weapons. The only disadvantage is its slow, even sluggish, movement speed. The Devastator constitutes the spearhead of our forces - it is like a massive, impenetrable wall that advances on our enemies, incessantly laying down deadly fire. Its use is confined mainly to combat on open battlegrounds, due to its limited mobility. As the Devastator's production costs are very high, the High Command recommends:
1. Do not employ Devastators for rescue or recon missions; these are the province of lighter units.
2. Never send a Devastator into battle alone. While the Devastator can sustain direct enemy fire for a long time, it can be easily destroyed if attacked from several directions at once.
3. Always take the terrain into account. The Devastator's already limited mobility should not be further impaired by sending it across difficult terrain such as dense forests or canyons.
Due out on PSPs this April, the Australian release date isn't set in concrete yet, so keep your scanners tuned to this frequency for further information.
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