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Team Fortress 2 and Day of Defeat: Source get updated

It doesn't seem like more than a few days can go by without the folk over at Valve releasing some sort of update for Team Fortress 2 or one of their other games. Today - they've got a two-sided update that affects both Team Fortress 2 and Day of Defeat: Source.

The update fixes a number of decal related crashes, screenshots showing up black when multicore rendering is switched on, and allows sprays to actually appear on some surfaces (perhaps they couldn't stick?).

As is always the case, restart your Steam client to force an update of the games in question, otherwise Steam should work its magic next time you attempt to start the game.

The complete change list is as follows:
Team Fortress 2 and Day of Defeat: Source
  • Fixed screenshots being black when Multicore Rendering is enabled.

  • Fixed sprays not showing up on some surfaces.

  • Fixed decal crash during changelevel.

  • Fixed crash caused by setting the decal limit too high on some machines.

  • Fixed crash caused by decals in the world render loop.

  • Fixed crash caused by convars changing while rendering is queued.
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