Call of Duty: World at War upgraded to v1.3
By Jessica Citizen - Thu Mar 5, 2009 2:01pm
Those nice fellas at Treyarch have been hard at work on Call of Duty: World at War. While the console gamers have already received a shiny new Title Update, which arrived with a daytime version of the MP Makin map (cleverly titled Makin Day, as it's the same map, covered in sunshine), the PC fans have been left twiddling their thumbs, wondering where the fabled new maps are, now that the calendar's turned over to March.
We don't have the new maps for you just yet, but there is a brand new incremental for you - patch v1.3, a measly 60MB (compared to nearly 500 for v1.2, which you'll need before you grab this one). We've also gotten a copy of the changelog, and the major changes here are the introduction of /record and /demo in multiplayer. Enjoy!

We don't have the new maps for you just yet, but there is a brand new incremental for you - patch v1.3, a measly 60MB (compared to nearly 500 for v1.2, which you'll need before you grab this one). We've also gotten a copy of the changelog, and the major changes here are the introduction of /record and /demo in multiplayer. Enjoy!

Call of Duty: World at War PC Patch 1.3
Submitted: March 04th, 2009
Notes:
- /record and /demo enabled in MP.
- Server Log File improvements, including:
- Team Names on Kill loglines.
- Round Win and Loss.
- Timestamps.
- Additional action logging (took flag, destroyed headquarters, planted bomb, etc).
- Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.
- Screenshots no longer overwrite each other.
- Tweaked autobalance on select game modes.
