Steam gets set to bend time with Braid
By Jessica Citizen - Fri Feb 27, 2009 10:17am
Blending puzzle game play with a familiar platformer style, Jonathan Blow's independent release enables gamers to manipulate time itself in order to achieve their goals. Xbox 360 gamers fawned all over it when it arrived last year, and now the home PC audience will get to check it out - forwards and backwards.
The game promises a rich story, played out over seven independent worlds, each of which boasts its own, unique, time-based game mechanic. The Steam version of Braid also features Steamworks functionality, enabling Achievements and Steam Community features.
Jason Holtman, director of business development at Valve explains:
"Braid is arguably the strongest example of what can be accomplished by an independent game designer. From GDC to DICE, the title has deservedly collected numerous accolades and, along with World of Goo, Audiosurf and many others, is redefining the way people think about 'Independent Games.'"Launching via Steam on March 31st, 2009, you've got a bit of time to save your pennies - but rest assured, you've probably got enough behind the couch for this one, it's looking at a price point somewhere around US$15.
