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F.E.A.R. 2: Project Origin reveals spooky system specs
After all the fuss about F.E.A.R. 2: Project Origin, it's nice to have some good news for a change. Not only will the game be arriving safely on Australian shores - uncut - but we've also just received the system specs, and they are, in a word, "reasonable".

We'd heard a few snippets that the upcoming scary sequel would make use of DirectX 10 technology, making the game inaccessible for those of us still using Windows XP. Fortunately, those rumours have been squashed, with Monolith really outdoing themselves in the optimisation stakes.


(We got a whole new pile of screenshots before Christmas - check 'em out!
Minimum System Requirements:

CPU: P4 2.8GHz (3.2GHz Vista)/Athlon 64 3000+ (3200+ Vista)
GPU: Fully DX9-compliant graphics card with 256MB (SM 2.0b). NVidia 6800 or ATI X700.
Memory: 1GB (1.5GB Vista)
HDD: 12GB
OS: Windows XP SP2/Vista SP1
DirectX: 9.0c
Sound: DX9.0c compliant
Optical drive: DVD (boxed only)
Internet: Broadband
 Recommended System Requirements:

CPU: Core 2 Duo 2.2GHz processor family/Athlon 64 X2 4400+
GPU: Fully DX9-compliant graphics card with 512MB (SM 3.0). NVidia 8600 GTS or ATI HD 2900 XT.
Memory: 1.5GB
HDD: 12GB
OS: Windows XP SP3/Vista SP1
DirectX: 9.0c
Sound: DX9.0c compliant
Optical drive: DVD (boxed only)
Internet: Broadband
For a Multiplayer Host:
CPU: Core 2 Duo 2.2GHz processor family/Athlon 64 X2 4400+
Internet: 768kbit/sec upstream

Now, after all the fuss that was involved to get this one past the censors, better mark February 11th on your calendar - that's when F.E.A.R. 2: Project Origin is set to hit PCs around the country, as well as Xbox 360 and PS3.
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