Far Cry 2 sees 1.02 arrive from Africa
By Jessica Citizen - Fri Dec 19, 2008 11:40am
Far Cry 2 is getting in on all this patchin' action (heh, that rhymed), with their shiny new 1.02 update, out this week. Fans of the game have been wanting this one for quite a while now, and it does seem to pack quite a bunch of updates into one 50MB patch (including widescreen support and a whole pile of tweaks for multiplayer).
If you've had trouble installing the earlier 1.01 patch, this promises to fix any problems there, and has included both sets of updates in one handy-dandy location.
However, if you've bought the game via Steam, do not install this version - instead, please wait until the update is available via the digital distribution service.

If you've had trouble installing the earlier 1.01 patch, this promises to fix any problems there, and has included both sets of updates in one handy-dandy location.
However, if you've bought the game via Steam, do not install this version - instead, please wait until the update is available via the digital distribution service.

General
- Added triple-header support to the game.
- A widescreen option has been added and can be enabled in the display options menu.
- Fixed certain characters that weren't allowed during profile creation (- . _ ,)
Multiplayer
Game options
- In ranked matches, players can now play more than one match on the same host.
- Fixed the direct join by IP functionality.
- Players can now filter the server list using different parameters (ping, PunkBuster, game mode, dedicated, server name, number of players, ranked/unranked).
- It is now possible to conduct a multiplayer match search from the map leader board.
- Added the minimum number of players in the host options.
- Added the player's death count in the scoreboard.
- The host can now set the respawn time in advanced options, for player matches only.
- The host can now set the starting rank of all players in the match, in advanced options, for player matches only.
- The ping system has been improved to display a more accurate result.
- It is now possible to add a clan name to the player’s name through the use_clan_tag console command.
- Added quickmatch to the map download screen.
Gameplay
- The VIP is shown on the scoreboard, for your team only.
- The scoreboard is now displayed by the highest XP points to the lowest.
- The IEDs are now destructible by shooting on them or throwing a grenade close to them.
- The distance from a wounded teammate is now displayed.
As always, a patch generate a lot of comments and reactions, so feel free to share your feedback with us!
