Call of Duty: World at War: PC Beta Information
By Steven Perdikis - Sat Oct 18, 2008 4:21pm
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Amongst these, a more "console-centric" system will be introduced, enabling you to see what your friends are up to and join servers they're playing on more easily (a la Steam). A few other new features will also see various improvements in terms of multiplayer.
In a post made on the World at War forums, the changes are outlined, along with a FAQ. The first (and most dramatic) change to the multiplayer mechanics of World at War will be the way in which authentication is handled. This is explained with the following:
In CoD:WW, you will be authenticating in-game against a more global master server. This server will keep track of and maintain unique Profile names (like a screen name) which will be tied to your CD Key. So while user name / passwords will not be required to play our game, you will have globally unique profile names.As mentioned earlier, this will allow a friends system to be put into place, along with invites and enhanced server filtering. (You'll be able to display only servers that have your friends in them as an option). The post continues, with refreshing news for clans:
... we understand that clan tags can change frequently, and it would be obnoxious and not very user friendly to keep changing your profile name. So we've added in clan tag prefixes, which will show up in-game. This should allow you to take full advantage of our Friends & Invites features, and still be able to make yourself more uniquely identifiable in-game.

The PC BETA will pretty much be a limited MP distribution of our game. So you will be able to host your own servers, and GSP's will be able to sell BETA servers and put up as many dedicated servers as they'd like. All of this will function as if it were a regular Multiplayer game. It's important to note, that for the BETA, the dedicated server will be Windows only.The information regarding the beta concluded with some pretty "normal" beta stuff - like the fact that "all accounts" will be wiped following the conclusion of the beta, much like the Xbox 360 beta test.
Call of Duty: World at War is set to release in Australia on the 12th of November, and will be available on the PC, PS3 and the Xbox 360. A DS version is due to follow on the 26th of November.
(And, before you ask, yes, we will most likely have several servers up as soon as we're able).
Thanks to khalid1982 & Moses for this news submission!
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