| Game Title: | Delta Force: Xtreme |
| Developer: strong> | NovaLogic |
| Publisher: strong> | NovaLogic |
| Review Score: strong> | ![]() |
| User Score: |
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Delta Force: Xtreme (PC)
By Tony "Rulke" Kustro - Wed Jun 1, 2005 8:27pm
Delta Force Xtreme is based on the original Delta Force, which was released around 10 years ago. Novalogic - one of the early game developers that are (impressively) still around and releasing quality products - quite rightly decided to release a title that is a remake of the original, but with an impressive array of new additions alongside elements of the old classic.
The single-player experience is based around 3 campaigns that can be played individually. There's no relationship between each campaign which is great since it allows you to enjoy the game without being forced to rubberneck through them all. Nestled inside each campaign are missions (20 spread over the 3 campaigns) that are set on some refreshingly large maps. The objectives are of the usual flavour: killing the enemy, rescuing hostages and gathering intelligence. (I wait for the day when you can actually pay the kidnappers a ransom - you know - bypass the rescuing bit while still looking good without all the effort). Following pre-planned waypoints, you move out with your squad and slowly but surely clear the way to the objective whilst trying to shoot those bad bad people that want to take your pants off.
Admittedly, after playing a few missions, if you started to get the feeling, like I did, that variation isn't one of the title's strong points, you'd be right. Don't get me wrong though. They are fun and on the odd occasion, rather challenging. But on the whole, a tad on the easy side and slightly repetitive in nature.
Graphics are great. Fans of the original will immediately notice the difference, especially with the inclusion of weather effects (all thanks to the Joint Ops engine). One aspect of the engine I found unusual was the awkward character animations. Nothing serious but for some reason "Thunderbirds are GO!!" kept being repeated in my head. Sounds are also good. Gun shots are distinct. Grenades go off with a respectable boom and engine noises are right on (couldn't resist imitating the dirt bike engine noise just then... meeee meeeeeeee).
Equipment is reliant on the usual variety of weapons consistent for a FPS with machine guns, sniper rifles, grenades, rocket launchers and anti-personnel mines being the order of the day. All the required items to have Chuck Norris start sending you birthday cards.
Enemy AI is not that impressive. Sure the enemy will hide when they hear you shooting at your team-mates, and will respond in a hail of bullets from a sheltered position which makes you grab skirt and run for cover. But generally they end up standing around, grabbing a quick sun-tan while happily shooting away. Take a hint from me and don't shoot from close range. Damn those bullets hurt. Stick to a nice distance and you'll be fine.
The jewel of the crown for this title is its multiplayer. It's awesome. Seriously, anything that has a dirt bike that allows you to run others over is a plus in my books (someone buy me one for Chrissy please). Also included are dune buggies with a kick-arse .50calibre on the front and the nice Little-bird helicopters. With over 20 very addictive multiplayer levels that include Deathmatch, Team Deathmatch, King of the Hill and Capture the Flag, Evil Knievel eat your bedpan because this title is set for some quite spectacular stunts. Along with Novalogic's impressive online stat tracking feature so you can follow your score against other multi junkies, PLUS the incredible price-point of this game, PLUS the almost zero-learning curve, I seriously don't see any reason how you cannot pick this gem up and not have a blast.
Have fun guys and I'll see you online.
![]() Rule of War 1: Lawn bowls-style grass required so troops don't trip |
The single-player experience is based around 3 campaigns that can be played individually. There's no relationship between each campaign which is great since it allows you to enjoy the game without being forced to rubberneck through them all. Nestled inside each campaign are missions (20 spread over the 3 campaigns) that are set on some refreshingly large maps. The objectives are of the usual flavour: killing the enemy, rescuing hostages and gathering intelligence. (I wait for the day when you can actually pay the kidnappers a ransom - you know - bypass the rescuing bit while still looking good without all the effort). Following pre-planned waypoints, you move out with your squad and slowly but surely clear the way to the objective whilst trying to shoot those bad bad people that want to take your pants off.
![]() Rule of War 2: Shock the enemy with cool stunts |
Graphics are great. Fans of the original will immediately notice the difference, especially with the inclusion of weather effects (all thanks to the Joint Ops engine). One aspect of the engine I found unusual was the awkward character animations. Nothing serious but for some reason "Thunderbirds are GO!!" kept being repeated in my head. Sounds are also good. Gun shots are distinct. Grenades go off with a respectable boom and engine noises are right on (couldn't resist imitating the dirt bike engine noise just then... meeee meeeeeeee).
Equipment is reliant on the usual variety of weapons consistent for a FPS with machine guns, sniper rifles, grenades, rocket launchers and anti-personnel mines being the order of the day. All the required items to have Chuck Norris start sending you birthday cards.
![]() Rule of War 3: Stomp on the heads of fallen comrades... they won't mind |
The jewel of the crown for this title is its multiplayer. It's awesome. Seriously, anything that has a dirt bike that allows you to run others over is a plus in my books (someone buy me one for Chrissy please). Also included are dune buggies with a kick-arse .50calibre on the front and the nice Little-bird helicopters. With over 20 very addictive multiplayer levels that include Deathmatch, Team Deathmatch, King of the Hill and Capture the Flag, Evil Knievel eat your bedpan because this title is set for some quite spectacular stunts. Along with Novalogic's impressive online stat tracking feature so you can follow your score against other multi junkies, PLUS the incredible price-point of this game, PLUS the almost zero-learning curve, I seriously don't see any reason how you cannot pick this gem up and not have a blast.
Have fun guys and I'll see you online.




