Multiwinia Monday #2 - Meet the King of the Hill
By Chienne - Tue Aug 19, 2008 10:37am
Today, our regular weekly fix of Multiwinia goodies looks at the King of the Hill game mode, complete with video tutorial and screenshots fresh from the workbench at Introversion.
We hear that King of the Hill is a step up from Domination mode (which we looked at last week) - a "strategic conundrum", which promises to put your battle-planning skills to the test!

...and, finally, to wrap up MultiwiniaMondayTuesday, we have a collection of screenshots, showing off the new maps and game modes!


Come back next week for Multiwinia Monday #3, where the devs have promised us a look at the Capture The Statue game mode.
Multiwinia is currently in development by Introversion in the UK, and is shaping up nicely for release on both Xbox 360 (via Live Arcade), with a version on the way for Linux, Mac and Windows PCs, too.
We hear that King of the Hill is a step up from Domination mode (which we looked at last week) - a "strategic conundrum", which promises to put your battle-planning skills to the test!
Introversion artist Uncle Rick's been hard at work (you may remember him from the DEFCON manual artwork), producing another couple of hand-drawn cartoons for Multiwinia:

...and, finally, to wrap up Multiwinia


Come back next week for Multiwinia Monday #3, where the devs have promised us a look at the Capture The Statue game mode.
Multiwinia is currently in development by Introversion in the UK, and is shaping up nicely for release on both Xbox 360 (via Live Arcade), with a version on the way for Linux, Mac and Windows PCs, too.

