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Multiwinia Monday #2 - Meet the King of the Hill
Today, our regular weekly fix of Multiwinia goodies looks at the King of the Hill game mode, complete with video tutorial and screenshots fresh from the workbench at Introversion.

We hear that King of the Hill is a step up from Domination mode (which we looked at last week) - a "strategic conundrum", which promises to put your battle-planning skills to the test!


Question is, should you:
a) Set about capturing more spawn points to grow your army quickly?
b) Head straight into the fray and capture those King of the Hill Zones straight in front of you to start scoring points?
c) Send your preciously limited Multiwinians to capture that crate miles off – it might contain something to help you destroy the enemy, but what if it unleashes a swarm of ants instead?!
Introversion artist Uncle Rick's been hard at work (you may remember him from the DEFCON manual artwork), producing another couple of hand-drawn cartoons for Multiwinia:


...and, finally, to wrap up Multiwinia MondayTuesday, we have a collection of screenshots, showing off the new maps and game modes!



Come back next week for Multiwinia Monday #3, where the devs have promised us a look at the Capture The Statue game mode.

Multiwinia is currently in development by Introversion in the UK, and is shaping up nicely for release on both Xbox 360 (via Live Arcade), with a version on the way for Linux, Mac and Windows PCs, too.
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