Username: Password:  Remember me REGISTER LOST PASSWORD
Napoleon's Campaigns full version available Friday

Look at all those.... things.
Don't be put off by the uninspiring website, the only reason Napoleon's Campaigns looks a bit dull is because, unlike that other somewhat historical series of games I frequently rant about, Napoleon's Campaigns takes its historical representation very seriously. This means, alas, no running around hitting square - we are firmly in the world of turn-based strategy.

For those of us who aren't history buffs this might sound a little dull, but bear in mind the publisher, Nobilis are also responsible for Cleopatra: A Queen's Destiny, which doesn't look, ah, absolutely serious, and if you dislike being on the (eventual) losing side, after you play through the regular campaigns historical accuracy gets thrown out the window. By unlocking the bonus level, you can triumph at Waterloo (take that, Duke of Wellington! You and your boots!) and send Nappy off to invade England. Don't blame me if this doesn't go down to well with your mates in the U.K. If you're suffering from Francophobia, after the initial levels you can take command of the Emperor's multiple enemies instead.

The historical realism aspect comes to light in some more interesting ways, with developers consulting primary sources to try and create a really representative situation; even aspects of various leaders' personalities have been taken into account, so you can expect certain individuals to usually retreat, stand their ground, or charge, depending on what you've learnt of their character. Since there are over 1500 different historical figures making an appearance, it may take you some time to put this information to use.

Terrain maps are fully rendered in 3D based on satellite imagery, and will have significant effect on the movement of troops. There are more than 1000 different types of unit in the full version, and every single one has been researched and accurately represented, not just in terms of looks (pretty uniforms) but also in the weighing of statistics and even what formations they take in battle. Each level is based around a particular historical objective such as capturing a specific city, territory, thoroughfare or resource.

A recent press release has this to say about gameplay:
A large element of uncertainty and suspense is held in preparing for the opposition's tactics, as the player anticipates and reacts to an attack, retreat or counter defence.

The player will need to assign officers to troops, organise divisions and establish supply lines, all crucial to completing objectives. Assigning troops an officer with poor leadership qualities and low morale means winning a battle is highly unlikely.
All in all, it's certainly looking to have some depth. We've had the demo available for your delectation for quite a while now, and despite what the website says, the game will be released on the 11th of April (Friday), and will be available to purchase by download from the Napoleon's Campaigns site itself.
+ 0 Digg it!