James goes hands-on in the Wasteland, and comes away very far from mad.
Regular updates from somewhere in Nilfgaard.
Keys for 40K fans and new players alike.
Sony's policy says it's your fault if they receive money stolen from you -- but Australian Consumer Law disagrees.
Last week we held a competition to give away some keys to the the Australian-made Warhammer 40K battle-chess simulator Regicide – currently in Early Access on Steam. Now, in accordance with the inexorable flow of time, we’re ready to announce our winners! Category 1: Show me your…
Fury Road is everything. It is the realisation that every action film before it was missing something. It is the pulsating heart of our hopes and dreams, beating at a million miles per hour. It’s a hell of an act for any videogame to follow, but based on the half-hour I spent playing Mad Max’s videogame debut, developers Avalanche Studios (of Just Cause fame) seem to be going for something a bit different from George Miller’s latest masterpiece.
In Mad Max you play as the eponymous hero, although it’s hard to say which version of Max this is – he doesn’t quite look or sound like either Tom Hardy nor Mel Gibson (despite actor Bren Foster’s heavy ocker accent). This is a slightly different Max from the one we’ve seen on the big screen, but that doesn’t really matter – Max has always been something of a folklore figure, someone who wanders the wastelands involving himself in conflicts, whose actual identity is hard to pin down.
The game puts the character into a position where he’s actually actively driving the story – his car has been stolen, so Max teams up with a resident wasteland weirdo (named Chumbucket) to build a new ‘magnum opus’ vehicle…