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Evolve’s first wave of its somewhat-controversial DLC lands tomorrow on March 31st, and includes four new hunters, a new monster, and two new maps — although the new maps are free to everybody who owns the game, not just the DLC. We had the chance to sit down for a few hours last week to go through all the new additions.

It’s not really a secret here at GON that I really like Evolve. A lot. I think it’s a very clever and interesting game, and if I’m to be honest I’m a little bit sad that it’s not as popular as I’d like. I’ve been open about why I think that is — it’s too friggin’ expensive (read more of that argument here). And so playing these new hunters and monster fill me with what can only be described as frustration, because they demonstrate to me that Evolve is just such a mechanically interesting and clever game… that nobody seems to be playing.

Each new addition bends and twists the rules of the game in a cool new way, adding layers of complexity to a title that is sadly underappreciated — and will probably continue to be so as long as 2K continue to charge top dollar for it. Anyway, enough about that. Is the DLC worth it? Let’s break it down.

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