But, it turns out, it can make it more fun.
We check out Insomniac's Xbox One-exclusive post-apocalyptic wonderland, and chat to Creative Director Marcus Smith.
When Icewind Dale originally released in 2000, oh my, I just about pooped my little fourteen year old pants. Having just discovered those awful Drizzt books and thinking they were just about the most amazing thing, there I was, casually browsing EB Games (or Electronics Boutique, as it was known then) my little heart stopped to see those words out here in the real world.
So here we are, another fourteen years later, and Beamdog have waved their enhancing wand over the ol’ Ten Towns to bring us Icewind Dale: Enhanced Edition. But there are key differences you need to understand when it comes to IWD: EE, especially when comparing it to other Beamdog enhancements like Baldur’s Gate 2.
Given how much of a developer meet-and-greet PAX Australia is, it was understandable that the organisers behind the Game Connection Asia Pacific conference would hold their gig days before. And as is customary, each GCAP is closed off with an annual awards gala, honouring…
There’s a certain level of satisfaction travelling to industry events large and small and seeing the same developers over and over again. It’s heart-warming to see people chasing their dreams, pushing their games further, entrancing new fans and capturing new imaginations. One…