Delicious, coconutty PVP bounties.
By Liam Gilroy on July 21, 2014 at 6:23 pm
If you recently grabbed The Elder Scrolls Online when it appeared on Steam and are wondering what new things Zenimax has in store for you, Quakecon was the place to be over the weekend. Along with new zones including the Imperial City, Wrothgar, Orsinium and Murkmire, the developers also showcased their new ‘active world PVP’ system, an old school flavoured PVP system through which players can mete out or avoid justice.
Basically, taking items from NPCs will be classified as stealing – and it can only be accomplished while hidden. You can also kill NPCs, which will be classified as murder of course – and if a guard catches you doing either you will have to pay a bounty and forfeit all your purloined goods. As with all Elder Scrolls games of course, if you can’t – or don’t want to – pay the bounty, guards will attack you and you can either flee or fight. And best of all, players can take up bounty hunting themselves, working with the guards to hunt down and take out players with bounties on their heads.
There is actually a lot more in store for The Elder Scrolls Online, including spellcrafting, new dungeons and a new system for veteran players, you can read the notes of Quakecon’s The Future of ESO Panel at Dulfy. Embedded below you can see the presentation on the justice system, and below that you can see a video preview of the Imperial City. It all looks very neat.