Star Citizen FPS module to be showcased at PAX Aus 2014

Star Citizen

By on July 31, 2014 at 1:09 pm

PC PowerPlay reports that the Star Citizen FPS module that is currently in development will be showcased at PAX Australia this year, according to a nondescript boxout from an interview with Chris Roberts of Cloud Imperium Games.

During the interview, Roberts also addressed the current funding situation for his grand vision, with community pledges sitting at around $33 million at the time of publication, with Australia holding the third-highest rank for regional pledges in the world. This apparently bodes very well for us when it comes to getting local servers come release time, “The idea is when we get to Arena Commander 1.0, all the 260,000 people who are eligible to play in the alpha will have servers in North America, Europe, and also in Australasia; which will probably be Australia, I would guess,” said Roberts.

So far, Star Citizen early-access content has been meted out in small chunks, giving players access to limited and delineated chunks of functionality. The Hangar Module allowed players to wander about a hanger to get a closer look at the ships they have associated with their accounts, and the Space Arena module gave players the ability to fly in space and perform some simplistic drills with targeting drones, which was later updated with multiplayer.

There is no clear indication of when Star Citizen will be complete, but if crowdfunding continues to go as well as it has so far, it’s safe to assume that we will see further content releases this year, and on into the future.

Source: PC PowerPlay

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13 comments (Leave your own)

I’m a huge PC Powerplay fan still have my first issue on my book shelf and recently won their my pc thing… Its funny to see them get listed as the source on a couple of different websites for breaking news in 2014….

Is the GoN crew going to be on the floor at PAX this year?

 

notthatdoug,

I’ll be there!

 

I threw all my PC Powerplay issues away when I moved out of home. Including the first issue.

But I look forward to more shiny pretty Cryengine FPS action.

 

notthatdoug,

I can’t speak for anyone else, but I’ll definitely be there as well. I might also be on a panel.

 

notthatdoug:
I’m a huge PC Powerplay fan still have my first issue on my book shelf and recently won their my pc thing… Its funny to see them get listed as the source on a couple of different websites for breaking news in 2014….

Is the GoN crew going to be on the floor at PAX this year?

I will also be around!

 

with community pledges sitting at around $33 million at the time of publication, with Australia holding the third-highest rank for regional pledges in the world. This apparently bodes very well for us when it comes to getting local servers come release time, “The idea is when we get to Arena Commander 1.0, all the 260,000 people who are eligible to play in the alpha will have servers in North America, Europe, and also in Australasia; which will probably be Australia, I would guess,” said Roberts.

So how many months old is this info?

$33M and 260k players was a long long time ago to be called ‘breaking news’.

funding is probably going to hit $49M by this time next week.

 

The thing i want to know is which day they are going to be at PAX? I got a pass for friday, but if they aren’t going to be there, but will be on sunday, i will get a pass for sunday as well. Saturday is all sold out :(

 

I assume they will have a booth in the Expo hall where people can see/try the FPS mode, and possibly a panel also. The panel would be on a specific day, but the booth would be around all weekend.

These are all assumptions based on how PAX usually works, and how PAX Aus ran last year.

I will also be at PAX Aus this year, but not in an official games.on.net capacity. Except for my role as games.on.net’s official recipient of Tim Colwill’s hand-me-down swag.

 

Wait PC Powerplay is still alive ? Jesus that’s a blast from the past…

 

Meh PC Powerplay started doing intentional “shock” reviews back in the early 2000′s and from there on in the magazine lost a crapload of credibility in terms of integrity of the game reviews. I think it started with Ironstorm which they gave a 10/10. The game was actually very entertaining but in the end it was just another shooter that was rated good by everyone else. Then I think they gave DX:IW a 10/10 after spending the proceeding year fanboying over Spector which put the nail in that coffin.

Maybe they swished things around and got back to what they were always good at prior to that crap – honest and entertaining reviews of games and great cover discs (not so much a thing nowadays but back then it was awesome)

 

meji,

Like I said before I am a massive fan but you are right, I stopped reading around the same time you mentioned because they got really into the console bashing and the reviews focused more on how much better the PC port of a game was than on how good the game actually was, these days they do a lot of really good stuff on hardware and really good previews on games. I think they realized that reviewing games in print media is pretty much dead.

 

Yep, gaming websites, forum discussions and fast internet (to download drivers, demos, utilities) killed off my desire to buy magazines. But oh the days of digging through that demo CD, those were good times.

 

El_Funko:
I assume they will have a booth in the Expo hall where people can see/try the FPS mode, and possibly a panel also. The panel would be on a specific day, but the booth would be around all weekend.

I would assume that also. Additionally the RSI team will likely do a Backer only event (as they have at every other event they’ve been to), and/or many drinks with the devs at some venue.

 
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