Battlefield: Hardline Community’s Most Wanted list shows the effect of feedback

Battlefield: Hardline

By on July 3, 2014 at 10:50 am

Public betas are crucial for developers when it comes to gathering real-world metrics and feedback on their in-development games, that much is clear. For the players though, especially those that take the time to provide written feedback and defect logs, it can be difficult to see exactly how their efforts affect the finished product.

The Battlefield: Hardline Community’s Most Wanted list is an attempt to alleviate that, by listing the top ten most requested changes, and how they have been implemented in the game. Check out the changes below, as listed on the Battlefield official blog.

While you’re at it, why not check out James’ impressions of the beta here?

  1. MOVEMENT: There was a lot of feedback about slow movement speed and feeling “sluggish”.  We’ve increased player speed by 10%, and players will get a +10% bonus for running with your pistol out.  It feels much faster now!
  2. SUPPRESSION: There were a lot of negative comments about the camera “bounce” when suppressed.  We’ve changed the way suppression works – your aimpoint is no longer affected, but your situational awareness is.
  3. SURVIVALIST: We’ve heard both sides of the argument on the Survivalist gadget, it is pretty polarizing.  Some of you hate it, some of you love it – either way, we agree it was overpowered.  We’ve changed it to revive you at 1 health and auto-inject after 5 seconds.
  4. HIGH TENSION – CRANE CAMERA SHAKE: A number of people called out the camera shake from this event as being too over the top.  We’re tuning this down.
  5. HIGH TENSION – STAIRS IN HIGH TENSION BUG: Stairs in High Tension should no longer pull players into the wall.
  6. ELEVATED OBJECTIVES: We’ve added some feedback to help you find the objective when it’s above or below you.
  7. SPECIAL VEHICLES: We’re working on adding more special drivable vehicles like the Fuel Truck into all maps.  We’re also working on a handbrake for cars.
  8. STUCK VEHICLES: We’re working on the ability to “nudge” vehicles with a melee attack to help get them unstuck or to be able to move past them.  No promises, but the early prototype looks promising!
  9. HEAVY VEHICLE DAMAGE: We’ve added “weak spots” in the rear of the heavily armored vehicles, making it much easier to bring them down!
  10. VEHICLE OCCUPANT LIST: We’re working on adding the Bag Carrier icon to the list of teammates inside your vehicle, so that you can tell when the bag carrier gets in your vehicle.

Source: Battlefield Official Blog

6 comments (Leave your own)

Pretty sure one of the major bits of feedback was the fucking price for this BF4 DLC.

Wait, what do you mean its a stand alone game? -_-


I think pricing it as a $30-40 expansion would be fine, like Vietnam for BC2.

The problem is Hardline also comes with a single-player campaign too, which must have cost an assload of money to produce.

It’s interesting to think what the reaction would be if they made it a single-player only game, since that’s clearly where the focus was in development. Would people bitch that there’s not even a half-assed reskinned multiplayer?


El_Funko: It’s interesting to think what the reaction would be if they made it a single-player only game, since that’s clearly where the focus was in development. Would people bitch that there’s not even a half-assed reskinned multiplayer?

Of course they would.

It’s getting a fair bit more content than the DLC packs for BC2/BF3/BF4 in terms of weapons, maps, game modes and the single player campaign. It’s not worth the $80 AUD price, but $40-$50 for a key via VPN/key seller and it appears to be a more relevant price.

But of course it was just a demo not a beta so nothing will change before release…oh.


…players will get a +10% bonus for running with your pistol out.

I try to avoid running around in public with my pistol out. Especially since it’s cold at the moment so…


Visceral is pretty well known for it’s single player games. There is bugger all information about it though which makes it difficult to see the value.

Like with anything these days, wait till it’s released before putting your money down.


My feed back on the survey was about the price but i did only play it for an hour. If it had a better price i probably would of given it more of a go, at that price I’ll never be interested.

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