Insiders call out CCP for massive mis-management of World of Darkness, EVE Online

world_of_darkness

By on June 7, 2014 at 7:13 am

World of Darkness has been cancelled, and you have questions. Questions like “how can a game in the works for ten years just be written off like that?” and “what the heck was even happening at CCP/White Wolf?”

These are good questions, friends, and a new report in The Guardian claims to have answers. Citing insider sources including former GM Nick Blood, the publication paints a grim picture of mismanagement, lack of direction and hubris which makes CCP come out looking like chumps.

You must go and read the full report, even if you have only a passing interest in how games are made (and broken), but if you’re an EVE Online player there’s a whole section on the famous Incarna “Monoclegate” that is simply essential:

“As little as a few weeks out from launch, the lead designers were still trying to add features to the Captain’s Quarters, but without the time or resources to properly do so, many things were left half-delivered, to be iterated upon later – which never happened,” the site’s sources said.

The picture of horror doesn’t end there, but the real kicker comes when the insider claims that CEO Hilmar Pétursson’s apology – one of the few positive results of Incarna’s disastrous launch – wasn’t genuine.

“He had members of our storyline team – a group responsible for writing in-game content and fiction – put it together. He was either so out of touch, so arrogant, or perhaps both, that he couldn’t find the words to say himself. They bailed him out big time,” the source said.

Source: The Guardian

12 comments (Leave your own)

No surprises here, CCP is not a triple A developer, they had best stick to what they know best, spreadsheets.

 

they’ve gotten consistently worse with their updates over the past few years. At least EVE’s UI got better. But its still not perfect.

Less said about the clothes shop the better.

 

It makes you wonder why these insiders do not anonymously make these problems known when they happen. The questioning, then from gaming journalists, would at least put pressure on the extreme dickage involved.

In other complaints: would it kill the guardian to “text-align:justify;” their content…

 

PinothyJ: It makes you wonder why these insiders do not anonymously make these problems known when they happen. The questioning, then from gaming journalists, would at least put pressure on the extreme dickage involved.

Because in true MMO style they hire people who have no idea what they’re doing and are willing to endure ANYTHING to get a foot in the door in the industry.

This crap happens time and time again, devs who have no idea how to run a project circle-jerk their way into management roles in an MMO and they just continue to circlejerk the company into oblivion rather than actually DOING anything.

 

nekosan,

But there is standing on a soapbox and then there is doing in anonymously. If you really need the job I am not attacking them because they never said “NO YOU!!” to their managers, but it is just so surprising that no-one threw up an anonymous post or contacted a journo with a ‘lead’.

 

PinothyJ: but it is just so surprising that no-one threw up an anonymous post or contacted a journo with a ‘lead’.

Well, yeah… considering how often these sorts of thing result in the person being outed. Pretty much every time someone from a dev team has a cry about something they’re immediately outed either by internet detectives or by the news team they talked to, games journos are hardly known for their integrity when it comes to sources.

 

Yeah I find myself in the midst of another “leaving eve” episode, they still won’t/can’t change any gameplay that hasn’t been changed before.. which is kinda sad in a sandbox environment.

Has sucked a lot since CCP soundwave left imo.

 
Nasty Wet Smear

I still maintain that there’s next to no way to translate a complex pen and paper game like Vampire: The Masquerade to a computer game, let alone to allow just anyone to play it and expect it to work… But f*** it would have been fun to see them try!

In my fevered dreams there were chaos in the first few nights. Then, as players got over the fascination of running around the world doing anything they wanted, sects would have naturally formed.

The Camarilla would have been made of hardcore players with political dreams, a love of good story and role playing and a lust for structure in their games. The Anarchs would have been made of players who love the game and the story, but couldn’t be stuffed with all the politics and rules. The Sabbat would have been comprised of trolls and gankers, half the time so busy murdering each other that they never really organised themselves into action. The Autrakis would have been players who only popped on once a month, never said anything to anyone, played a few mission with laser like dedication, then logged off as soon as the other players started appearing… Maybe they didn’t even speak English!?

… But that was a pipe dream that only took me in the darkest hours of the night, when I imagined that dawn would be something beautiful that brought safety and hope for a new day, before its glaring light stung my eyes and the hot, fetid reality of this day being the same as the last settled over me! *World Of Darkness talk!*

 

anything you can do on paper can be done in a game.

paper isn’t some magical medium that can’t be replicated.

 

trb,

You can’t have played too many PnP RPGs in your time. Having a real life flesh and blood GM beats having a computer GM any day of the week, and there’s no way a computer could ever replicate that in a billion years.

 
Nasty Wet Smear

Yes, I look forward to the day when the computer characters are talking and I suddenly decide that they’re onto me and are setting me up and I want to leap out of the window into the street, so I just interrupt the computer cut scene and explain what I want to do to it and it changes the whole rest of the game based on my new choice. Or the day when there are three options on screen for conversation, but I have something else entirely I want to ask, so I just tell that to the computer and it re-writes all character dialogs to encompass my new thought process.

… I’d have to buy a couple new hard drives to fit that game. Plus, if that game ever got put online, it may launch a series of nuke attacks against its enemies and start making robots that speak with a Austrian accent.

 

nekosan: Well, yeah… considering how often these sorts of thing result in the person being outed. Pretty much every time someone from a dev team has a cry about something they’re immediately outed either by internet detectives or by the news team they talked to, games journos are hardly known for their integrity when it comes to sources.

Oh well. They can rest easy now they are not only our of a job, but the reason that they are out of a job.

Good going hand sitting employees of CCP…

 
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