Watch Dog’s 101 trailer basically sums up the entire game if you somehow missed it

Watch Dogs

By on May 14, 2014 at 6:33 pm

Did you know that Watch Dogs is coming out this month? I didn’t — oh wait, no, in fact I’ve written about it so much that Chrome prompts this page as soon as I start typing “games.on.net” into the address bar.

If you somehow managed to miss that Watch Dogs is coming out — or maybe if you just want a big recap of everything about over the next 10 minutes — why not watch the below video? Get hype(rconnected).

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10 comments (Leave your own)

Can’t wait, despite my rant (which you may remember about the tech trailer on the post here at GoN), I am looking forward to an immersive title that hopefully brings some interesting new ideas to the table in terms of game design and true persistent open worlds.

 

I remain cautiously optimistic about this one. Hopefully the reviews come up quick smart.

 

I’m sure it’ll be a fun game and all, but why on earth did Ubisoft feel the need to put that ‘coin running’ thing in? Is one of the DLCs going to unlock flappy birds as well?

 

gogogadget:
why on earth did Ubisoft feel the need to put that ‘coin running’ thing in?

This annoys me – I want a serious, immersive open world experience, which is what watch dogs clearly is meant to be. If I wanted this tacked on nonsense I’d play bloody saints row or something.

As far as I know we can totally avoid all the minigame rubbish as it’s something you access through your phone – hopefully none of the silliness bleeds into the real game and ruins the experience.

 

I actually don’t like the these trailers. They make the game seem more like a linear storyline game than an open world where you can do whatever you want.

The very first Watch Dogs gameplay trailer that was released remains the best.

 

I doubt the real game will have any of the “trip” stuff in it, its just a fun bonus activity that has leaderboards.

Only thing I can think that would bleed over is that maybe the final mission has a spider tank that you have to fight or something.

 

I reckon game will score on average around 80% however have its flaws that prevent it from being a perfect game.

 

elliotengi: This annoys me – I want a serious, immersive open world experience, which is what watch dogs clearly is meant to be.If I wanted this tacked on nonsense I’d play bloody saints row or something.

As far as I know we can totally avoid all the minigame rubbish as it’s something you access through your phone – hopefully none of the silliness bleeds into the real game and ruins the experience.

From what I’ve read that’s exactly why they made them/what they’re doing. To have a bit of silly fun in the world they created that just didn’t fit at all with the main game they were working on.
Should be plain (serious) sailing if you avoid activating them on your phone.

 

what im probably gonna be most annoyed about is the frequency of viewed peds repeating itself during walking through the street or driving, nobody wants the see the same npc 20 times around one block

 

ralphwiggum:
I remain cautiously optimistic about this one. Hopefully the reviews come up quick smart.

^this

elliotengi: This annoys me – I want a serious, immersive open world experience, which is what watch dogs clearly is meant to be. If I wanted this tacked on nonsense I’d play bloody saints row or something.

It’s an ARG in the game … we have things like this in the real world … battle tank … not quite so much but the coin thing was totally mundane and real world-ish.

As for it being serious and immersive all I have to say is hacking into closed circuit cameras with a phone >.>

 
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