Minecraft creators Mojang don’t need to turn a profit for ten years

Minecraft

By on May 13, 2014 at 6:29 pm

Mojang could go ten years without turning a profit before they run out of money, according to founder Markus “Notch” Persson. Persson was speaking to Rolling Stone when he said “Hopefully, we are going to keep making money at Mojang, but if we don’t, that’s fine.”

“We just have 10 fun years, and then, the last year, we’d say to our employees, ‘If we don’t make any money this year, Mojang is going to be dead.  So you might want to look for new jobs.’”

Notch later jumped on Twitter to clarify that the Rolling Stone article was “weirdly angled”, and that “I meant we’re saving money so that from the day we don’t make a profit, we’ll survive another ten years.”

“So basically, we’ve got money saved to have ten more years to come up with a new project, without making a single cent in that time,” he added.

Source: via Tom’s Hardware

6 comments (Leave your own)

I would have thought they could go even longer than that really…

 

Now if only they would pull there finger out and give us some regular and meaningful content.

 

That’s some Broussard 3D Realms talk right there.

 

Didn’t i read that Nintendo has so much money they can last like 87 years without turning a profit as well.

 
DeadlyLampshade

Now if only they could make a good game.

 

narcarsiss:
Didn’t i read that Nintendo has so much money they can last like 87 years without turning a profit as well.

Nintendo is a public company, so I doubt that would be the case. Sure, they might have a cash stockpile that would allow that, but their executives would be fired in the first year or two of that 87 years if they stopped making profit, I’d say. ;)

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Civilization: Beyond Earth

Civilisation: Beyond Earth shoots for the stars but lands on the moon

Firaxis make some great strides, but not everything in the future is always better.

Borderlands: The Pre-Sequel

Borderlands: The Pre-Sequel’s great humour carries it through

It may feel like the world's biggest piece of Borderlands 2 DLC, but the Pre-Sequel has a flavour all its own.

The Evil Within

The Evil Within: It’s a fine line between pleasure and pain (especially on PC)

We check out Shinji Mikami's latest punishment simulator, but buyer beware when it comes to the PC version.

Shadow of Mordor

Choose your own adventure: Why heavily scripted cinematic games need to loosen up

It's time for game developers to sit back and let the players take control.

world of warcraft warlords of draenor

World of Warcraft’s Tom Chilton talks Warlords, paid level 90 boosts, and jumping the shark

WoW's Game Director explains how they've been on, off, and all around the shark since 2004.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box