Star Wars: The Old Republic “Invasion” update brings new Warball, flashpoints and story arcs

starwarstheoldrepublic

By on April 11, 2014 at 7:20 am

There are people out there still playing The Old Republic. Jolly good, then. It’s one of those MMOs that I feel like I really should have invested the time into finishing but didn’t, because, well, it’s an MMO and I only have so much time in my day.

Still, for those who have stuck by their lightsabers until the end, Bioware are looking after you. The “Invasion” 2.7 update has gone live, offering a slew of new content for PvP and PvE alike. First off the rank is a level 55 story arc called “Forged Alliances”, which the launch page says the “galactic conflict between the Empire and the Republic takes center stage”. I presume players spent the 54 levels previous just playing Pazzak in cantinas around the galaxy, then.

In the new Huttball PvP content, players can “work together to climb up structures instead of across a field to score points”. Rock climbing in an MMO. It’s certainly a different approach. “Use the new “grappling blasters” located throughout the ground to propel yourself to the level above.”

There’s some new end-game content and a new galactic starfighter PvP as well. What there isn’t is player housing – that’ll only arrive when the Galactic Strongholds expansion touches down in August. Still, it’s good to see that Bioware haven’t given up on their ambitious MMO, even if much of the steam has well and truly escaped throughout the galaxy by now.

Source: Thanks, IGN!

13 comments (Leave your own)

I’m still hoping they bundle up all the content, remove the multiplayer aspect and release it as standalone single player offline game.

 

The fact that it’s still running in the face of ongoing press hostility is a miracle. Luckily many players managed to overcome the relentless negativity to actually try SWTOR and discover it’s actually pretty good.

 

teon,

This. It’s story line is actually really really good. PvP etc is actually pretty awesome too. It’s also Star Wars!

 

icinix,

You can play it like a single player offline game right now – for free. Just ignore anyone who tries to group with you, pretend other players are NPCs and don’t do any PvP or flashpoints. I do it all the time, and I might as well be playing a single player game. It’s a ridiculous amount of story content available for nothing.

 

The thing is – the story that goes through Old Republic is not too bad – at least, it wasn’t too bad for my first character, the Smuggler – but by the time I got to the end, I had no desire to play another minute. The story was also in 2-parts, where the first part sort of resolved around half-way through the game, and I liked this, but the second part just put me into a generic servant of the Republic style role, which really went away from the whole Smuggler side of things, and well, by the time I finally got to the end, I was thoroughly over it.

It would have worked better as a single player game IMO. It’s as an MMO where it fails. The strength of the gameplay was not good enough to support it once you completed the story.

I tried to go through it again – to play through from the dark side of the fence as a Sith Warrior, but once I finished the early missions, I was doing far too many cross-over quests which both factions shared, and just thoroughly lost interest and left.

 

first MMO i ever played and loved it
i still love it

 

While the game is good yes, it’s incredibly generic. They’re definitely not pushing any boundries.

I’ve finished a Sith Sorc once that was done I tried a Commando, but ugghh. The game just wears you down man. I got to level 30 on my Commando and just gave up. Now with the F2P elements it’s grindier than ever.

 

kinkykel:
While the game is good yes, it’s incredibly generic. They’re definitely not pushing any boundries.

I’ve finished a Sith Sorc once that was done I tried a Commando, but ugghh. The game just wears you down man. I got to level 30 on my Commando and just gave up. Now with the F2P elements it’s grindier than ever.

Heh that was the same as me above – got my Smuggler to max level then a Sith Warrior to 30 before I couldn’t handle any more.

 

Really enjoyed the Jedi storyline, very much so and in general most of the classes have decent enough stories to keep you playing.

it’s a shame that space combat isn’t more like SWG’s. The PvP space content is a step in the fright direction, but I would love space PvE content that isn’t just a rails shooter.

 

sifter132,

Yeah – but I can’t play it OFFLINE. I still need to be online to play it.

 

I played right up untill they went free to play and it became a huge hassle to figure out which of my friends list could do what with me after they all decided “fuck this im cancelling my sub”.

If they came out with a half decent payment model I might care about it again but the half free half pay model just caused headaches for me.

 

icinix:
I’m still hoping they bundle up all the content, remove the multiplayer aspect and release it as standalone single player offline game.

Amen brother! I was calling for this years ago. Good to hear I’m not the only one who thinks so. If they spent a bit of time and money adapting the engine for single player, used the existing assets (graphics, sound, voice over etC), took the classes and their stories – basically remove any reliance on other humans to complete objectives, and improved the generic MMO button mash combat – which would all take a bit of effort, admittedly – they could re-release as KoTOR III and attract a whole bunch of fans who are just not interested in playing an MMO.

 

It died in Australia when they moved our servers back to the US, most Aussies left then and its never been the same. I was in the Top Aussie Guild and we were ranks 5th world wide. We died over night pretty much with the move, we tried a few months later but the ping and the once every six month new raids just killed it were doing full clears within a week or releases.

 
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