H1Z1 is Sony Online Entertainment’s new zombie MMO

h1z1

By on April 12, 2014 at 9:32 am

Sony Online Entertainment has jumped on the zombie survival sandbox bandwagon with H1Z1, a new MMO which – you guessed it – is set 15 years after the breakout of a viral apocalypse.

Plonking players down in Middle America, H1Z1 offers plenty of freedom, with SOE boss John Smedley promising a deeper crafting system than competing titles, with vehicles and aircraft on offer. There are no classes or restrictions on what you do – besides those that emerge from gameplay, as you negotiate the perils of wild animals, infected and of course, other players.

Smedley envisions players forming “roaming gangs” and building fortresses armed with automated weapons, or living quietly in the countryside, farming resources and trading with said roaming gangs – presumably for protection from bandits as well as the goods produced in the player-driven economy. Because there will be multiple, persistent servers, SOE envisions players leaving permanent marks on the world, as in EverQuest Next; H1Z1 is built on the ForgeLight engine.

No release date was given but on Twitter Smedley said it would be “fully playable” soon, with early access expected to set you back about $20 – the full game will be free-to-play, supported by microtransactions. There is plenty more information out there; have a browse through Smedley’s Reddit posts or watch the archived stream in which he introduced the game.

Source: GameTalkLive, Reddit

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35 comments (Leave your own)

So basically they want to make Rust.

Could be good.

 

Aircraft are only a maybe, the tech is there for them if they want it. Farming food is also a maybe. H1Z1 uses the Forgelight engine but not the voxel tech being used for EQN/Landmark. Closer to what Planetside 2 has.

Early access is expected to start in 4-6 weeks!

 

juiceness:
So basically they want to make DayZ.

Fixed

Oh and almost any engine that’s not ArmA based will be better…

 

RSOblivion,

I hear day z has a robust and functional crafting system… o wait

 

They have the resources to make it amazing but have chosen an over-saturated genre to do it in :/.

PS2 is great because it fills a gap that no other game does complete (a few games fill all the gaps but no one does the whole package)…

 

well i did wish that sandbox games would take off years ago. Now its just getting silly and there all just copying dayz which isn’t a bad thing since the concept is good and the arma engine is nice but no where near what id call complete.
now i think Rust, Space Engineers and TC The Division are where things are going to get very interesting

 

PinothyJ:
They have the resources to make it amazing but have chosen an over-saturated genre to do it in :/.

PS2 is great because it fills a gap that no other game does complete (a few games fill all the gaps but no one does the whole package)…

I disagree the genre isn’t over saturated … because no one has actually done it properly yet … it’s full of half assed “Alphas” rust looks to be about the best of the alpha zombie genre.

Hopefully this is a more complete experience… or hopefully it leaves “alpha” soon.

 

Rust removed the zombie aspect so it’s not really a valid comparison point any longer.

 

spooler: I disagree the genre isn’t over saturated … because no one has actually done it properly yet … it’s full of half assed “Alphas” rust looks to be about the best of the alpha zombie genre.

Hopefully this is a more complete experience… or hopefully it leaves “alpha” soon.

Full agree here, the genre is just begging for a company to do it right.

 

to a point the genre it is over-saturated with crap unfinished games and i think steam green light shares part of the blame for this. It should of been a way to showcase games in early development and get feedback and give out limited keys to closed betas rather then selling and flooding the market with ongoing unfinished games

 

I hope they basically copy the concept of DayZ but just do it properly, that way everyone can forget about standalone and instead play a game made by professionals.

however, its SOE so it could just as well be crap.

 

PinothyJ:
They have the resources to make it amazing but have chosen an over-saturated genre to do it in :/.

+1

I love zombies, but the genre does feel over-saturated to me as well. Valve could have easily made a Left For Dead 3 (which I would play the shit out of) but it seems they took an alternate route with Evolve which actually looks really good and refreshing.

EDIT: Of course, Left 4 Dead 3 may still actually be in development which I will happily purchase when/if it releases.

 

So early access will cost $20 but its a F2P game, wtf is the go there?

So I have to pay money to play pretty much a Alpha but people will be able to play it free upon release?
If the $20 early access offers some incentive upon Retal release then it will be ok but more often than not the Alpha/Betas dont usually let the player carry over to retail with purchases or extras obtain from previous game models.

 

The genre is over-saturated with bad zombie games. I haven’t played one that captures the feeling of good zombie movies such as the 2004 version of Dawn of Dead.

This could be it, this is the right team with the right engine – and the right amount of financial backing.

 

matttyb,

Valve has nothing to do with Evolve. You’re thinking about the development team Turtle Rock Studios who made L4D (they were purchased by Valve but later became independent again).

 

exe3:
matttyb,

Valve has nothing to do with Evolve. You’re thinking about the development team Turtle Rock Studios who made L4D (they were purchased by Valve but later became independent again).

Sorry, my bad :)

 

Zombie apocalypse, sooo 2013.

 

hunterkiller,

That is a good point. wtf? lol

 
Nasty Wet Smear

… Any news on single player? ;)

 

nastywetsmear:
… Any news on single player? ;)

It’s an mmo…

 
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