Star Citizen’s dogfighting module on track for April(ish)

Star Citizen

By on March 6, 2014 at 11:03 am

Chris Roberts’ latest monthly report on Star Citizen has revealed that the team plans to reveal the dogfighting module at a special “citizens only” event just prior to PAX East (April 11) and launch it right afterwards.

“If all goes as planned, the Dogfighting Module itself will launch shortly after PAX and you will finally get your hands on your flight sticks,” said Roberts.

“The team is scurrying to take care of thousands upon thousands of necessary details: variable damage states, HUD detailing, weapons cameras, engine sounds and countless other things that go into creating an immersive space combat experience. At this point, we can now regularly dogfight here in the office.”

Roberts also revealed that the entire Star Citizen team has grown to an impressive 212 people, all thanks to the non-stop amount of money we keep pumping into the title.

If you’re interested in getting into Star Citizen, we’re giving away six different ships and starting packages! Enter now!

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15 comments (Leave your own)

Believe me, after reading this my hand is on my flight stick right now…

 

vcatkiller: flight stick right now

O_O
Sure your “flight stick”

 

I just grabbed my flight stick so hard it snapped. Should I call a doctor?

 

That sounds awfully painful. You might need plenty of duct tape.

 

Would be nice if this module is more optimized than the Hangar module but since its still in early development probably wont get optimized till end of this year when the game is almost completed.

 

realone,

More than likely. Optimisation is usually one of the last things to be done.

 

wolfstar90:
I just grabbed my flight stick so hard it snapped. Should I call a doctor?

vcatkiller:
That sounds awfully painful.You might need plenty of duct tape.

Moments like this … that’s why I love this community.

 

I’m keen for this, but if it runs like the hangar on my hardware it’ll be unplayable.

 

vcatkiller,

I don’t have a flight stick, does this fact exclude me from playing this game? :p

 

All Star Citizens are welcome, regardless of the size of one’s flight stick, or lack thereof.

 

You’ll probably find that any gfx card that’s not GTX 660 or AMD 7870 or above will have a few issues with the Dog Fighting Module FPS wise.

I know I’ll be running under 30 FPS for it with my AMD 6950. However I’m not going to upgrade for the alpha testing. Not until close to release will I be getting fully up to date components. If my 6950 can cope for a bit longer I may just stick with it even though I was going to get a R9 290 (bloody vet bills).

Now where’s my flightstick…

 

Good times ahead for April! *Fingers crossed*

You guys might be surprised how much ‘nothing-ness’ is in Space, especially only in a tiny 20km3 area compared to a Hangar with roughly 400 pieces.
So you might actually be able to run this better than you think :D

 
Ralph Wiggum

I’ve had my hands on so many flight sticks, it’s hard to say which one is my favourite…

 

kharis:
vcatkiller,

I don’t have a flight stick, does this fact exclude me from playing this game? :p

Just raise your undercarriage and push your flaps out.

 

And not a single “no homo” was seen that day.

 
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