Everyone's a winner -- but mostly these people.
By Tim Colwill on March 18, 2014 at 9:01 pm
It is with great pleasure (and some degree of apology for our lateness) that we can finally announce the winners of our Star Citizen Ship Giveaway.
This competition had some amazing entries, and we’re really sad that we weren’t able to make you all winners. So without further ado…
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It is a small ship. Well, it’s small for a cargo ship. But two people fit easy enough. It doesn’t go particularly fast, but why would you want to? Exploring the beauty of the universe with some good company; why would you want to go fast? Soaking in the details, both big and small, takes time; time well spent, if you’d ask me.
The cargo hold give room to store supplies, so we can stay away from civilization for some time, if we like. Plus, it means we have room to store the interesting things we find on our travels. With a little room for some rudimentary analysis, we get an idea of what is worth taking back to base.
All in all, you just make do with what you’ve got; a little ingenuity goes a long way out in the field.
Knowledge is power. Intelligence is qualifications, qualifications are jobs and jobs are money. And in every game, money is life.
Without a currency, there would be no space pirates. No miners, engineers or pilots. No star citizen.
Knowledge is valuable. Knowledge is priceless to the right person. If you’ve got the knowledge, you have the money.
My perfect ship would be for acquiring knowledge. Fast. So fast it’s untouchable. No weapons whatsoever. High-detailed long range scanners. Built for one man-alone in the galaxy. The pilot must be independent, able to go for months without human contact. The ship’s computer must be cutting-edge technology with yottabytes of storage. The FTL drive must have the highest acceleration to get out when you have to.
I would scout the galaxy. Find the best ore deposits, ambush sites, trading routes. Sell this knowledge to the highest bidder.
Knowledge has no allies. I need none.
Colonel Blair is on his final mission to end the war between the confederation and the Kilrathi. The war has not been going well for the confederation, despite Blair’s flawless string of flawlessly completed missions. Armed with the new Excalibur ship, victory seems within grasp.
Blair tears through the Kilrathi forces, destroying wave after wave as he gets closer. He arrives in the third sector, and demolishes the first five waves of fighters. Then the next five waves. Then the next 10. This goes on for about 3 hours.
Finally, the Player (the secret power behind Blair) rage-quits, disgusted at this bug. The final cut-scene is never seen. The confederation loses. The disks are scratched beyond repair.
The Player’s hands really hurt and he never, ever, finds out what happens, scarring him in silent agony until one day, he is able to rage a little on a forum.
Thanks to everyone who took part, and especially those who had the courage to pretend to be a spaceship in front of a national audience! Your bravery is to be saluted. And thanks once again to the anonymous GON reader who stumped up for the prizes — you’re the best.