Eidos Montreal lays off 27 people after Thief, working to get them into other Montreal studios


By on March 5, 2014 at 1:38 pm

The end of development on Thief has also meant the end of work for 27 people at Eidos Montreal, according to a statement released by the developer.

“Yes it is true we’ve let 27 people go today, unfortunately it’s something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects,” reads the statement given to Kotaku.

“It’s never a nice thing to do but we are genuinely trying to offer as much support as much as we can. We’re trying to re-locate as many people as possible into other roles here or at our other studios and we’ve been in touch several studios in Montreal to arrange a career day for those affected by this. We’re very thankful for all their hard work and we sincerely wish them well.”

If you’re still on the fence about Thief, we did an in-depth 15-minute video review of the PC version you might want to check out.

2 comments (Leave your own)

Nothing unusual in the business now days, hire up to get things finished and done and then terminate at the end. You think that it would be simply offered as a short term contract with the possibility for extension if they wish to keep them on board.


Nothing unusual in the business EVER, the overwhelming majority of staff are there to make one game, not as permanently employees.

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