Here's hoping you can't leave the stove on and burn your house down.
By Liam Gilroy on March 3, 2014 at 8:04 pm
Dean Hall might be moving on at the end of this year, but that doesn’t mean he will be resting on his laurels before then. As Hall explained in
his latest weekly report, DayZ‘s development team effectively doubled this week, and while bug fixing took up some people’s time, the larger team meant others could work on new features.
As a part of a new effort to implement more survival aspects into the game, one of the new features currently in development is a new cooking system. Inspired by the excellent Project Zomboid, the new feature will let you heat up goods on a fireplace or stove, transforming an item into a ‘cooked’ item with additional benefits, or – if you leave it on to cook too long – overcooked.
The animation team focused on two handed melee weapons, bringing all of them into the game – albeit unpolished. Emissive materials have also been reworked in preparation for the new fireplace mechanics.
Source: DayZ Devblog