DICE are on the CASE.
By Tim Colwill on March 4, 2014 at 5:41 pm
DICE have used a new blog post on the official Battlefield blog to address the lag issues in the game and outline their plans for future fixes.
“Fixing the commonly nicknamed ‘netcode issues’ – problems ranging between faulty networking latency compensation and glitches in the gameplay simulation itself – is one of the top priorities for DICE,” says the post. “We’d like to take a moment to discuss how we are addressing these issues, as this is a very hot topic for many of our fans.”
According to DICE, the areas they are looking at are:
- Rubber banding
- Kill camera delay / Player death sync
- No registered damage
- Instant death while sprinting
Other issues such as “Levolution being out of sync, shots appearing to be fired in the wrong direction, and vehicles outside the infantry area not taking damage when fired at” are also being addressed.
Source: Thanks, Nacimota