Respawn (but not EA) confirm no Australian servers for launch.
By Tim Colwill on February 4, 2014 at 1:43 pm
We’ve been holding off from writing an article about the Titanfall-Australian-server situation until we had some official comment from the parties involved, and as those have come through it’s become more and more clear that Australians will definitely not be playing Titanfall on local servers at launch.
EA’s official statement on the matter, received earlier this week, reads as follows:
EA, Respawn and Microsoft have been testing Titanfall all over the world, including Australia, and we’re confident that players worldwide will have a great experience when the game launches in March. Of course, we’ll always be looking to improve that experience over time – whether that’s through local resources or other enhancements – but we have no other news on that today.
Unfortunately while have been pressing for a more definite “yes or no” answer to the question of local servers at launch, EA declined to give us anything more specific.
However, as reader Daniel points out, it seems like Respawn developers have taken the matter into their own hands on the official company forums. Developer DKo5 points out in this thread that “The reality is that we decided, long ago, to use Microsoft’s Azure datacenters as the hosting for Titanfall.”
“Part of the great thing about it is that Microsoft really does have a ton of servers all over the globe. Are they in every neck of the woods yet? Nope. Are they building new centers as fast as they can? You bet. We absolutely want every person to have a fantastic experience playing Titanfall with minimal latency. We’ve been HUGE advocates of getting the Aus DC up and running as fast as possible – there’s just physical logistics that are out of our control. We don’t run Azure – we’re just customers. You can imagine the discussions we’ve had with Microsoft to let them know how important this kind of stuff is to us and our fans.”
DKo5 goes on to say that players experiencing poor latency should provide Respawn with as much feedback as they can, and that “One of the reasons we went with the Azure data centers is because we really believe that within a short enough time they can service the entire globe better than anything we had available to us.”
“We’re doing our part to garner interest in the gaming side of the service, now we hope our gamble pays off and it flourishes in the coming months/years.”
So there you go. We will of course let you know how it plays as soon as we possibly can.