In-game mantling included, though.
By Tim Colwill on February 24, 2014 at 8:57 am
Eidos Montreal have revealed that support for AMD’s new Mantle API won’t be available in Thief until some time in March, in a post-launch patch.
“We have a little more work to do to accommodate all of these new PC-specific features – we are busy working on a patch to support AMD’s Mantle and TrueAudio technologies that is scheduled for March,” notes the official Eidos blog.
“We’re confident this patch will ensure the best and fastest THIEF experience for AMD Radeon™ customers. We’re sorry we couldn’t bring this to you sooner – although we will use this time to bring you the very best experience possible and will let you know when the patch is ready.”
That same link above also contains the Thief system requirements, if you haven’t already seen them. Thief launches tomorrow.
Source: via Blue’s News