Broken Age Act 2 is definitely coming, Tim Schafer discusses internet negativity

Broken Age

By on February 25, 2014 at 8:54 am

Double Fine have moved to reassure fans that the decision to break Broken Age into two parts has been a financially successful one, and that the second part of the game is well-and-truly funded.

“We’ve made enough that we can make the second half of the game for sure,” Schafer explained to GamesIndustry International. “And we’re not done making it to all the platforms because we haven’t released it on iPad yet. I feel that’s going to be a really interesting platform for adventure games. It’s such a fun place to play point-and-click graphic adventures, and so many people have them. That’s exciting to me.”

Schafer also explained how he dealt with what he called “a pool of Internet Twitter hate”, saying that he took his cues from the Paranormal Activity movie. “The demon expert is like, ‘Stop doing this. Stop paying attention to it. Stop filming it. The more you engage with this demon, the more you call it into this world.’ Twitter haters are the same way. If you start to pay attention to them, the demon grows and gets bigger and starts to become real.”

“It’s weird because the Kickstarter experience had been wading in a sea of love from the fans,” he added. “Because you don’t just get money. You get all this positive support from the backers who believe in what you’re doing. They hang around and cheer you on. And it was like being dumped from that into this cold pool of Internet Twitter hate. And that was crazy.”

Source: GamesIndustry International

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14 comments (Leave your own)

You’d really hope it had been funded, if it wasn’t with the money they raised off kickstarter which was meant to be enough for both, something went horribly wrong.

That said, hope the 2nd half is more of an adventure game than a click through story. Enjoyed the first one, but no puzzles really challenged.

 

makena: You’d really hope it had been funded, if it wasn’t with the money they raised off kickstarter which was meant to be enough for both,

It wasn’t Schafer was going to pay for the second half out of his own pocket because he had let the project get to expensive. hence why they split it into 2 parts so they could get something out there that they would hopefully make revenue out of and wouldn’t have to fund the second half out of pocket.

 

spooler: It wasn’t Schafer was going to pay for the second half out of his own pocket because he had let the project get to expensive. hence why they split it into 2 parts so they could get something out there that they would hopefully make revenue out of and wouldn’thave to fund the second half out of pocket.

I can’t see anything at all on the original kickstarter page that implies anything of the sort. If he changed it after the fact, then that honestly supports my thinking that something went horribly wrong for the timeline to get this badly blown away.

The game was originally scheduled for October 2012, it’s nearly 18 months later and we don’t have a full game yet.

 

spooler,

Well if the guy could have budgeted properly he wouldn’t have to pay out of his own pocket. He got over 8 times what his initial goal was, not including all the cash after that, and then he just went silly.

Yeah saying that part one was entertaining. Never finished it but what I played was ok.

 

makena,

It’s explained in the backer forums … somewhere.

vcatkiller,

True had he budgeted it correctly and had a more solid outline of what he was doing he could have released something on-time and complete. But as a backer I’ve enjoyed what I got so far /shrug.

 

spooler:
makena,

It’s explained in the backer forums … somewhere.

vcatkiller,

True had he budgeted it correctly and had a more solid outline of whathe was doing he could have released something on-time and complete. But as a backer I’ve enjoyed what I got so far /shrug.

So it was changed somewhere along the way, and wasn’t part of his original plan. Which suggests that his project timeline and goals slipped, badly.

Which, yes, these things happen in video game development, I guess we’re lucky that the first sold well enough to fund the rest of the game, or we might always only have half of it.

And as for the game itself, was enjoyable enough, I expected more of an adventure game of old though, not what we got which was more of a click through story.

 

makena: So it was changed somewhere along the way, and wasn’t part of his original plan. Which suggests that his project timeline and goals slipped, badly.

yep

makena: Which, yes, these things happen in video game development, I guess we’re lucky that the first sold well enough to fund the rest of the game, or we might always only have half of it.

Nope, again Schafer said when he decided to split it into 2 parts he/double fine would front the money.

makena: And as for the game itself, was enjoyable enough, I expected more of an adventure game of old though, not what we got which was more of a click through story.

I like what we got … didn’t find myself pixel hunting and some of it took abit of thinking … The riddle to access the dead eye god and messing with the tree for example.

 

spooler: Nope, again Schafer said when he decided to split it into 2 parts he/double fine would front the money.

Then why come out and say “We’ve made enough that we can make the second half of the game for sure,” if he was going to fund it regardless?

The best puzzle to express why I don’t think it was much of an adventure game is Spoilers beyond

You get a robot, that he blatantly says is Mr Grabby, and he’d be great at controlling levers, then later you get told if only you had something you could use to grab some levers. There wasn’t any puzzle involved there, old school adventure games like he claimed this would be like, you’d have to make that out of a mop, a teapot elephant and a palm tree or whatever. And there was a number of other situations where the solutions were straight up presented to you, you didn’t have to think too far out of the box to solve anything.

 

makena,

Possibly because alot of people were claiming it was a failure and wasn’t going to have a second half ? Just a guess I have no idea what goes on in the great and mighty Schafer’s mind.

Spoiler discussion

makena: There wasn’t any puzzle involved there, old school adventure games like he claimed this would be like, you’d have to make that out of a mop, a teapot elephant and a palm tree or whatever.

Sure … old school point and clicks would also have you in a bathroom pixel hunting for 10 minutes.

I have heard these complaints alot the “not everything I had to do was insanely hard/tedious/etc”. It confuses me each time I hear it sure on the kid friendly space ship that wraps everything in cotton wool alot of the puzzles are obvious and ?

I think it’s a case of rose tinted glasses /shrug.

 

spooler: I have heard these complaints alot the “not everything I had to do was insanely hard/tedious/etc”. It confuses me each time I hear it sure on the kid friendly space ship that wraps everything in cotton wool alot of the puzzles are obvious and ?

And not everything was tedious or overly hard in the older games that this claimed it’d emulate, but this had nothing like that in the slightest. It’s possible to take the good challenge out of the old games and leave the old pixel hunting behind (That said, the only major pixel hunting I can recall from old school popular adventure games was kicking the wall in Full Throttle, which was mostly pixel hunting as his clue was a bit too subtle)

I think it’s a case of rose tinted glasses /shrug.

I can’t disagree harder, none of the puzzles in Broken Age slowed me down in the slightest, I didn’t have to fight the urge to look up a walkthrough because there was nothing that stumped me. What we were given felt like the Monkey Island 2 easy mode, with the real challenge cut out to offer an easier version.

 

So is the second half going to be free if you bought the first half?

 

makena: I can’t disagree harder, none of the puzzles in Broken Age slowed me down in the slightest

Maybe you’re just smarter than the average bear then … A couple of them took me abit of time to figure out /shrug.

caitsith01:
So is the second half going to be free if you bought the first half?

I don’t know about people who “bought it” but the people that backed it through kickstarter get it free.

 

caitsith01
spooler

This info was taken from steam

Act 1 is available now, and the act 2 conclusion will arrive as a free update later this year!

 

There was little pre-planning of the game and budget ahead of the Kickstarter. This was deliberate so that the documentary (that we also backed) could capture the game development process from the very start. The game we ended up with is not what the backers initially signed up for mostly because of how much money was pledged. The game they would have made for $400,000 would have been a very different beast.

Backers have been along for the whole ride with the 2PP documentary and understand how we got to this point and there aren’t a lot of objections from that side. People who joined later can clearly see what the deal is on Steam, pay now, get the first half immediately and the second half automatically later as a free update.

 
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