"The more you engage with this demon, the more you call it into this world."
By Tim Colwill on February 25, 2014 at 8:54 am
Double Fine have moved to reassure fans that the decision to break Broken Age into two parts has been a financially successful one, and that the second part of the game is well-and-truly funded.
“We’ve made enough that we can make the second half of the game for sure,” Schafer explained to GamesIndustry International. “And we’re not done making it to all the platforms because we haven’t released it on iPad yet. I feel that’s going to be a really interesting platform for adventure games. It’s such a fun place to play point-and-click graphic adventures, and so many people have them. That’s exciting to me.”
Schafer also explained how he dealt with what he called “a pool of Internet Twitter hate”, saying that he took his cues from the Paranormal Activity movie. “The demon expert is like, ‘Stop doing this. Stop paying attention to it. Stop filming it. The more you engage with this demon, the more you call it into this world.’ Twitter haters are the same way. If you start to pay attention to them, the demon grows and gets bigger and starts to become real.”
“It’s weird because the Kickstarter experience had been wading in a sea of love from the fans,” he added. “Because you don’t just get money. You get all this positive support from the backers who believe in what you’re doing. They hang around and cheer you on. And it was like being dumped from that into this cold pool of Internet Twitter hate. And that was crazy.”
Source: GamesIndustry International