Rust players continually impress devs, provided they don’t automatically kill on sight

Rust

By on January 10, 2014 at 6:43 am

Survival games have been a bit of a thing over the last 12 months. We’re all aware of just how much success DayZ is having, but the Early Access title Rust is doing reasonably well on Steam too, having sold over 150,000 copies in a fortnight. That’s not an unimpressive haul for a brand new IP and something without an existing groundswell of support like DayZ. But in a new interview with PC Gamer, Garry Newman, founder of Facepunch Studios and the designer behind Garry’s Mod, revealed he’s continually impressed every time he encounters another human being that doesn’t automatically break his skull.

“There’s a lot of building that’s impressed us. There’s a lot of rival gangs stuff … that actually causes a lot of problems for us, because they get too powerful and consume all the resources on the map. We need to look at ways to balancing that,” he said. Newman also told PC Gamer that DayZ was a huge inspiration for him and the team. “We love DayZ and we wanted to make a game like it. So we did. We quickly realized that we couldn’t create an explorable world as well done as DayZ so we came up with the idea of having the player create the world … we really loved the idea of players starting with nothing, and having no goals but to exist in the world.”

Source: Thanks, PC Gamer UK!

Tags:
4 comments (Leave your own)

I’ve been looking at this game, but also reading alot of reviews about it. Mostly people saying how ruthless the community is.

Anyone else played it?

 

Lots of hackers at the moment, community can be notorious and kill on site, I generally fire a few warning shots to make people move on quicker if they are hanging around my area, some people just can’t play nice

 

the hacker thing is server dependent like ths server i play on has lots of active admins who ban hackers quickly.

however the ruthlessness is heavily based on server and alot of people shoot on sight because they are ex day-z players and thats how everyone is there.

 

Looks like admins are dicks too.
Got banned from Australia #1 after just finishing building a hut and sleeping bag [after about an hour of collecting stuff and dying to bears and wolves].
No idea why I was banned I’d had no interactions with other players yet and hadn’t used chat.

dunno if it has a lot of hackers or KOS or whatever since I havn’t been back, doesn’t seem like any point if you’re banned from what seems to be the only Australian server with a population.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
battlecry

Will Battlecry dethrone Dota or de-hat TF2? We play the game and speak to the team

In a world where gunpowder is banned, nations just stab each other instead to solve problems. We jump right in.

gta_5_ps4_xb1_1

Grand Theft Auto 5 comes alive on next-gen: We look at the PS4 re-release

With a completely overhauled engine and a new first-person mode, is GTA V's next-gen release worth your time?

amd_gear_winners

Gear up for Christmas with AMD: Winners announcement!

'Twas the month before Christmas, and all through the house...

dragon_age_inquisition_review_20

Inquisition is “a new foundation” for BioWare: We chat to Mike Laidlaw

Why can't you have an entire party of dogs? Why can't I turn into a swarm of bees? We ask these important questions and more.

Assassins Creed Unity

Assassin’s Creed Unity does a lot of things right, even under all the glitches

Every cloud has a silver lining -- or in this case quite a few, gorgeously well-rendered, silver linings.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box