But it won't be for NVIDIA users.
By Tim Colwill on January 15, 2014 at 4:24 pm
A company called Oxide Games have revealed some new footage of their upcoming “next-gen RTS engine”, by the name of Nitrous, which will allow players to control up to 5,000 separate AI and physics units at once.
Nitrous makes use of AMD’s new Mantle API to write directly to the graphics card, bypassing things like DirectX and allowing massive simulations that weren’t possible before. Unfortunately, Mantle is of course specific to AMD cards, meaning that this is an interesting idea for the moment but not probably much more.
Take a look at the video below, and make some “hrm, hrm” noises to yourself as you consider the possibilities.
Source: Thanks, Endgadget