Oculus Rift working on internal game development specifically for VR

John Carmack

By on January 8, 2014 at 4:17 pm

John Carmack is reportedly spearheading game development inside the halls of Oculus Rift’s offices, with the company acknowledging that they are actively working on their own game titles specifically for the headset.

Oculus Rift CEO Brendan Iribe said to Engadget that it was “early days” but Carmack’s “heart and soul and history certainly lies in the game development side”.

“It’s certainly been id’s philosophy in the past,” Iribe continues, likening it to Epic and id using their own engine tech. “It’s been John Carmack’s philosophy – you gotta eat your own dog food here, and develop internal content also.”

“We’ll see where it goes, but I wouldn’t be surprised if we didn’t do more and more internal development.”

Source: via VG247

Tags:
4 comments (Leave your own)

I’m happy Carmack has jumped on this, he generally has positive ideas and he’s so much less of a windbag than all the other big industry names

 

i wonder what model glasses his frames are, they look so cool id love to get that model

 
Lord_PorkSword

Eagerly awaiting an announcement of a release date for the consumer model. Then my wallet shall be emptied!

Also good to see they’ve sorted most of the blurring and latency issues with the current prototype.

 

These games will surely be revolutionary compared to other games that are just ported to use Oculus Rift.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
Mortal Kombat X

Mortal Kombat X’s John Edwards: “We are always trying to bridge the gap between the more casual fans”

An actual explanation of how frame data works is probably still needed for casuals.

warhammer_40K_regicide_ork_warboss

Warhammer 40K: Regicide developer interview — Like chess, but with more orks

We catch up with Sydney-based developer Hammerfall to learn how they're turning the grim darkness of the far future into... chess.

Mortal Kombat X

Mortal Kombat X reviewed: Gorgeous, gory, and surprisingly fresh

Even if it does take itself too seriously, this new Mortal Kombat is sure to please.

Heroes of the Storm

Heroes of the Storm, Closed Beta Report: Shinier, Stabler, Same-ier

As Blizzard's MOBA inches closer to launch, we check again to make sure it's still a big pile of fun.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box