Spells, bows and shards aplenty.
By Alex Walker on January 24, 2014 at 7:57 am
Speaking of bandwagons that keep rolling on, the Elder Scrolls Online juggernaught continues to gain steam. It’s not actually released, of course, but one imagines the launch will be bloody almighty when it does. God knows I’ve prepared my body for it. Have you? No? Shameful.
Either way, there’s some new footage to talk about. In a new developer play session posted on Youtube, creative director Paul Sage, dungeon lead Dan Crenshaw and lead gameplay designer Nick Konkle take us through some of ESO’s group gameplay. “What we wanted to do is provide friction elements to really get people involved in other people, because we don’t want to force you to play others, we want to encourage it,” Sage says.
The first thing shown is an “overland boss monster”, although teleporting to wayshrines and other encounters are shown off later on. There’s a good mix of gameplay from the third and first-person views and the trio even have a small discussion about the pros and cons of each. “I know a lot of the guys around here like to play in third-person because of the situational awareness, but almost every time I’ll play in first person, just because I like the level of detail it provides and some of the cues are easier to read,” Sage noted.
Unlike my reticence with some of the previous videos, this one has got me completely hype. So watch it for yourself below and let us know what you think in the comments.
Source: Thanks, Massively!