In other games you'd have to wait a year after release for this sort of thing.
By Alex Walker on December 12, 2013 at 8:42 am
The Star Citizen ball just keeps rolling on, doesn’t it? Just last week Roberts Space Industries raised a disgusting $3.227 million, although that figure is down to a stark $491,377 at the time of writing this week. The week isn’t over yet, of course, although one imagines crowdfunding figures will be down across the board with Christmas and all.
Anyway, organisations. As it turns out, people who have spent an inordinate amount of money on things they can only play with in a hangar like to share their hopes and dreams with other like-minded souls. So to accommodate such behaviour, Star Citizen players will be able to group themselves into organisations. “We knew going in to the project that Star Citizen would need a robust guild/squadron system… but we had no idea we would need it before the game launched,” a post on the RSI website says.
“As a result, we decided to start building Organizations into the website today instead of waiting for the game to launch. Players who want to form groups will soon be able to do so right here at RSI … and those groups will transition directly into Star Citizen. The organizations you form today will be the ones you fly with in the ‘verse!”
Players can group themselves into five different archetypes, although the archetypes themselves have no impact on the running of the organisation. There are six ranks in total, starting from the lowly Rank 0 for recruits. A whole suite of updates are planned to support the organisation system as well, including:
- Organization Forums – Every organization will have its own, private forum through the RSI site!
- Org Blog – Featuring a shoutbox and the ability to post news updates. Keep your organization informed with your own Comm-Link.
- Visual Chart – An interactive display showing all of your organization’s divisions, jobs and members.
- Fleet View – See your group’s ships!
- Calendar – Set up squadron meetings, big events and more.
- Voting – Make your group decisions based on your team’s consensus.
“We’re excited about the Organization launch because it aims to do exactly what we’re striving for with Star Citizen: better immerse players in the Star Citizen universe,” the post adds. Well, that’s certainly true enough. Your wallet can get lost inside the Star Citizen universe without any help: you might as well lose yourself too.