Sitrep: Hey, Game of the Year Awards: Don’t You Want-a Some Wang?

Shadow Warrior

By on December 18, 2013 at 10:58 am

The end of year plaudits roll on from within the industry and without until they are but one giant snowball shaped a little like The Last Of Us and/or BioShock Infinite.

 I played both these games very much a lot, as did countless other gamers. Yes, they are both fabulous in ways that transcend mere at-home enjoyment of a thing. They are deserving of every pile of unwavering praise they are both to receive, though their monolithic shadows hide another deserving winner you all seem to have forgotten about.

You disgust me. Hang your heads in collective shame. See, now we have something in common, isn’t this nice? Something else we possibly have in common is a young gamerhood filled with memories of a Build engine bad-boy by the name of Shadow Warrior. It fell screaming through the roof and took out five or six guys at a time when Build engine bad-boys were plentiful, and also routinely excellent.

Duke Nukem 3D had started something, and we all had our favourites. Mine was Blood. Others found some semblance of peace in Redneck Rampage. Then there was Lo Wang and his periodic insistence that you might want him. He was nobody’s favourite, because he did not contend, so nobody might contend with he. He was just, how you say, hella balls-to-the-wall awesome.

And Flying Wild Hog remade him for 2013 like Interceptor Entertainment remade Rise of the Triad, and for whatever reason nobody thought much of it. The original hit in ’97. Time had passed. Everyone’s been rebooting/reimagining/regurgitating everything else for so long during said time and with mixed results. It’s lost its luster. Now we can’t even nerd-rage over it, it’s: “OH another re-something, how quaint. Anyway back to chewing my toenails off because I don’t want to use the weird clipper things.” There was no doubt, just indifference; these are the creative backwater times we live in. Often meh is the end result. Not today, potato.

Its insistence on recapturing ‘90s FPS design took me back, man. At the risk of sounding like I hate everything but Matlock, this was an era we could stand to see the best of return. Never mind rebooting games – reboot the era. In this context, that is what I believe these upstart young devs with an obsession for the past’s unfettered treasures (Harebrained and the GoN-lauded Shadowrun Returns springs to mind, too) are really trying to do. The things we think we’re missing in games are what we’re missing, and it’s important not to forget that in the wake of AAA this, AAA that, yearly iteration everything.

“Reboot” in Hollywood has definite loose-end, cash-grab connotations; “reboot” in Gamington is about reminding – and in the case of the younger, informing – us where gaming peaked in terms of the cultural care factor to brave new world ratio. Fast-forward a decade later and escalating costs and media attention and the whole bit mean if rebel devs like Flying Wild Hog, like Interceptor, like Harebrained let that era be consigned to the crypts below Gamingfell, all our hopes fall to kitty devils in double-breasted wool suits and smoking monkeys.

Lo Wang for pres.

(Check out our review of Shadow Warrior right here.)

9 comments (Leave your own)

Don’t worry, I voted for it. Probably the most fun I had all year, excluding games released last year of course.

 

ooh i thought you were talking aboot mechwarrior online for a second there

there is a hero mech called yen lo wang
its a centurion

got my hopes up for nothing

 

I enjoyed the Shadow Warrior reboot a great deal a great mix of late 90′s FPS action ala the old “build” games with the frenzy of painkiller.

The Katana in this game is just so visceral, it’s just fun to run around with it and Lo Wang shooting his mouth off.

Also I wish they would reboot Blood, want that almost as much as an Arcanum reboot.

 

ball0fire,

Just googled that out of curiousity. Did you know Yen-Lo-Wang is the god of death in Chinese mythology? I sure didn’t, it’s always fun when you learn random facts about stuff. :)

http://www.godchecker.com/pantheon/chinese-mythology.php?deity=YEN-LO-WANG

 
Toby McCasker

meji,

Don’t get me STARTED on Blood. Gawd. Whattagame.

 

Toby McCasker:
meji,

Don’t get me STARTED on Blood. Gawd. Whattagame.

I wouldn’t even dare. Not even with Guns Akimbo Flare Guns.

 
Toby McCasker

meji,

LAAAAWWWWWDDDD

 

i quite enjoyed the reboot, and the easter eggs it included paying homage to the original game!

 
steve_rogers42

Had to Pay Due’s to Shadow Warrior and FC3:Blood Dragon, its like, 90′s nam REDUX ULTRA ASSISTANT DIRECTORS CUT all up in here.

 
Leave a comment

You can use the following bbCode
[i], [b], [img], [quote], [url href="http://www.google.com/"]Google[/url]

Leave a Reply

PC Gaming Calendar 2014

Follow Games.on.net

YouTube

Steam Group

Upcoming Games

Community Soapbox

Recent Features
The Evil Within

The Evil Within: It’s a fine line between pleasure and pain (especially on PC)

We check out Shinji Mikami's latest punishment simulator, but buyer beware when it comes to the PC version.

Shadow of Mordor

Choose your own adventure: Why heavily scripted cinematic games need to loosen up

It's time for game developers to sit back and let the players take control.

world of warcraft warlords of draenor

World of Warcraft’s Tom Chilton talks Warlords, paid level 90 boosts, and jumping the shark

WoW's Game Director explains how they've been on, off, and all around the shark since 2004.

Shadow of Mordor

Shadow of Mordor isn’t just a pretty good LotR game: it’s open-world stealth-action done right

What looked to be a phoned-in LotR cashgrab turns out to be one of the most engaging pieces of interesting, systemic design in recent years.

Streaming Radio
Radio Streams are restricted to iiNet group customers.

GreenManGaming MREC

Facebook Like Box