Battlefield 4′s player count and frame rate took priority over resolution

Battlefield 4

By on December 7, 2013 at 12:29 pm

Battlefield 4 on consoles has disappointed some fans because it doesn’t natively support 1080p resolution – something DICE’s Johan Andersson has said was a necessary trade off to ensure players got a PC-like experience with 64 players and a solid 60FPS.

“This is sort of a decision for each game team going forward that we work with, but before, getting to having 64 players and getting to 60 FPS was the most important thing because we wanted to bring this PC game experience that you have,” he said.

“If you play Battlefield I think you’ll agree that the actual game experience of playing on the 64-player server and everyone is interacting, I mean, and having a great frame rate is actually a significant difference from what we had on the current generation of consoles with only 24 players. This sort of enables more types of gameplay, and that was the most important thing for us.”

Andersson said DICE had “to do a little bit of compromise” to enable the higher player count and frame rate, most notably running natively at sub-1080p resolution, but that it was “well worth” it.

“And you’re playing the games in a little bit different way. You’re playing with the controller on a TV; you’re not playing on a PC with a monitor,” he added.

“And it’s very low-latency in that way where it’s even more twitchy for example on a PC or a monitor that’s even more sharp. I think it worked out quite well for us, but it’s sort of a decision for each game going forward also like what makes more sense.”

It’s interesting to see a traditionally PC-focused developer like DICE prioritising the experiences it knows best, even when catering for the console crowd, don’t you think?

In other Battlefield 4 news, DICE has halted production on DLC while it irons out problems with the core build.

Source: Tom’s Hardware via VG247

21 comments (Leave your own)

Thats what you get with ‘new’ consoles using 3 year old tech.

 

mrd,

I agree. It says something about this ‘next gen’ when a release title has to make this kind of compromise just to run the game. That said when playing on an average sized TV or even some large TVs 720p is fine as long as the FPS are smooth :) e.g. the last of us on PS3.

 

WTF? I thought these new consoles were suppose to be super powerful n shit? So no 1080 60fps 64player bf4? …wow

 
GeneralHerpes.

Er, so? You don’t buy consoles for their graphics.

 

generalherpes,

So you wouldn’t care if they ran at 240p?

 

pearl:
WTF? I thought these new consoles were suppose to be super powerful n shit? So no 1080 60fps 64player bf4? …wow

i lold/ 8 core cpu (laptop cpu) @ 1.6 or 1.8 gig LOL ahhahahaha that is a joke in itself .

 
GeneralHerpes.

kano69: i lold/ 8 core cpu (laptop cpu) @ 1.6 or 1.8 gigLOL ahhahahaha that is a joke in itself .

Yet looks the same as the PC version in terms of graphics.

The laughs on you buddy.

 

generalherpes,

Sure, if you ignore the shadows, post-fx and the fact that PC’s can actually do AA.
Oh, and resolution.

 

pearl:
WTF? I thought these new consoles were suppose to be super powerful n shit? So no 1080 60fps 64player bf4? …wow

No, they just do not know how to get the most out of the new systems…

 

As a Hardcore PC user even I admit that consoles have a big advantage in regards to less overhead at the operating system level. That may be less important with Windows 8 however as it is designed to run well on tablets etc.

EDIT: And damn I want to play the new Forza game (but I wont be buying an XBone)

 

oh god seriously? who gives a shit, if some people are happy playing on a console then good on em, who the fuck cares if pc players get a better exerience? fucking children and “mines better than yours” that goes on around here… un fucking believeable

 

sirgriggles:
oh god seriously? who gives a shit, if some people are happy playing on a console then good on em, who the fuck cares if pc players get a better exerience? fucking children and “mines better than yours” that goes on around here… un fucking believeable

So true mate. I’m really sick of all the PC/Console wars bashing that goes on and on and on. At the end of the day, it’s all about the games. Personally I own a PC, 360, and PS3 because I’m not a fan boy.

The only gripe I have is that the next gen consoles will hold back PC gaming once again as they always give consoles top priority and give us shitty ports.

And really in a nut shell, there is nothing hugely exciting about the new consoles anyway (I will still buy them years from now to play exclusives).

I think the real next-gen winner will be Oculus Rift. Once we hook into games like Skyrim and we actually feel like we’re inside that world, it’s going to be hard to go back to a controller and screen..

 

matttyb:I think the real next-gen winner will be Oculus Rift. Once we hook into games like Skyrim and we actually feel like we’re inside that world, it’s going to be hard to go back to a controller and screen..

I think you’re right, and since the Oculus Rift wont be going to consoles we can see who the clear leader is.

 

sirgriggles:
oh god seriously? who gives a shit, if some people are happy playing on a console then good on em, who the fuck cares if pc players get a better exerience? fucking children and “mines better than yours” that goes on around here… un fucking believeable

Well this kind of argument (as far as I’m concerned) started around the same time that developers decided to dumb down and simplify games so that they would run reasonably across all platforms.
If they didnt do this and instead maintained cutting edge effects and such for the bleeding edge hardware on PC then I really doubt many, if any would buy a console.
I mean they are supposed to be media centers too but half of that ability is either geo-blocked or just doesnt work right.

Different strokes for different folks I know. Some love their consoles. As a PC gamer now I have 5 more years of more dumbed down AAA games designed to run on ancient console hardware.

Bring on the day where we can upgrade console hardware :)
Then we will have something to really talk about in term of graphics and features.

 

discolt: I think you’re right, and since the Oculus Rift wont be going to consoles we can see who the clear leader is.

People are kidding themselves if they think either the OR or a Sony/Ms clone aren’t going to appear almost instantly once it’s a success (and it will be). It’s too big a market share to just ignore, the consoles will embrace it immediately.

I’m pretty interested to see the long term effects of gaming with a headset like that though, it’s bad enough using a monitor regularly (I blame the original gameboy for the fact that i wear glasses)… might be the technological DDT of this generation.

 

You know ultimately there will be no winner in this “war” between PC and console, it will only end when developers stop discriminating between platforms and release their products with equality and quality for all sides.

At this moment in time we have developers claiming they are able to do things on these so called “next gen” consoles that they can’t on PC’s but other developers are proving they can do more with PC’s than consoles.

In the end it’s not a war between fans of either platform, it’s a war of developer vs developer and whoever is trying to shift market focus and take the easy way out.

My 2 cents… Developers need to stop being dicks.

 

Actually it’s more likely the publishers in control of the purse strings than the developers, though there are a lot of lazy dev’s out there too.

@nekosan – there are ways to train your eyes to be able to cope with long/short distance transitions. The more your exercise and train them at a young age the less need for glasses as you grow older. Some are obviously genetically predisposed towards bad eyesight, but for those who aren’t yet end up with it due to poor screen’s and lack of eye training, it’s normally their own fault. I’m one of the lucky ones, gaming since I was a kid and still has 20:15 vision ;)

 

pretty sure my microwave has more smarts and processing power than these so called “next gen” consoles. sure, you can really optimise your games when its running on a singular hardware configuration, but you can only do so much. there was a time when a new era of consoles introduced a significant jump in graphical power, these days are long since gone. its only a matter of time before consoles are built into tvs.

 

RSOblivion,

You’re probably right about it being publishers but you are also correct that there are a lot of lazy developers out there.

Either developers need to fight against the publishers or the publishers need lesser power and I doubt either will happen because money speaks more than anything else.

 

Thats all right people, the next next gen consoles wont be doing anything other than acting as a set top box to which it streams the games from a server.

Yup we all know it that by the end of these current gen consoles shelf life, this will be the last physical disk console, the next ones will be streaming boxes or digital at least.

Anyway they just need to fix the bugs first no matter what platform its on.

 
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