Ubisoft clarify PC optimisation comments, say statements were “re-quoted out of context”

Assassins Creed 4

By on November 26, 2013 at 5:37 pm

Ubisoft’s Sylvain Trottier, working as associate producer on Assassin’s Creed 4: Black Flag, made a number of comments about PC optimisation last week that at the time seemed to imply it wasn’t very important. Ubisoft quickly took these comments to task and claimed they were out of context, and have since provided a full explanation on their official blog.

“In the interview, (Trottier) expressed that during the R&D phase, optimization isn’t the focus,” claims the blog post. “Instead, it’s about seeing what you can do – and if you can’t pull it off with the tools at hand, you simply add in a bigger GPU. This statement was then re-quoted out of context, making it appear that we don’t focus on PC optimization. Rest assured, that is decidedly not the case.”

“It’s absolutely not true that we don’t care about PC optimization,” Trottier says in the article. “If we didn’t care about PC optimization, then we would not have such a big team in Kiev. We have a team dedicated just to the PC version in Kiev.”

“We are very proud of the PC version of Assassin’s Creed IV Black Flag. The game runs well on low-end PCs, and lots of additional features were added for higher-end machines, allowing each and every customer to fully enjoy the experience on their PCs. Our partnership with Nvidia that saw our respective engineering teams work together to develop a highly optimized PC version also demonstrates our commitment to the platform.”

Unfortunately our own experience with the PC version indicates that it doesn’t, actually, run that well — although it is heaps of fun and utterly gorgeous. Read our review here.

Source: Ubiblog

9 comments (Leave your own)

And the prize goes to Ralph Wiggum who called this is the comments of the original article


It was expected. Happens every time a dev says something stupid.


This must explain why GRFS and SCB on PC is so well PC optimized and has zero problems with its p2p match making……………………….



Adding in a bigger GPU won’t do a damn thing. My 480′s sit at 40% usage under load in black flag.



During R&D the game is not optimised, so those 480′s would not be sitting at 40%… I think you may have missed the main thrust of the article.



I believe it’s a jab at the optimization Ubi is claiming to do for release, not commenting on the R&D side of things at all.


I’ve had no problems at all with Black Flag, and in actuality I’m impressed by the amount of graphical options the PC version was given. More than most other companies doing console ports. Have yet to get a graphical stutter or slow down.

Also, I’m loving the hell out of the game.



Black flag made me buy new parts :)
On the bright side it means I should be ok for the next year or two before I need to change anything else.
And my desktop will live again :)


Calling it now, next Assassins Creed game will either be a direct port to PC or not at all.

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