Hopefully in the future, multiplayer will feel less "forced", says Heppe.
By Tim Colwill on November 29, 2013 at 3:55 pm
Respawn’s Abbie Heppe has explained that the Titanfall team think there’s more to the future of games that online-only, multiplayer-only games — even if that happens to be the sort of game they’re making right now.
“The plan was always online for us, so it was an easy answer for us when people say ‘well how do you feel about that’ – well we were always an online-only multiplayer game anyway,” Heppe said to XB1. “It doesn’t have the same impact on us as necessarily would have on somebody else.”
“We have the easy bullet dodge,” she continued. “We’re an online only game. But I do think there is room for the a single player experience, and for stuff that isn’t necessarily online. I think you’re going to see more of [multiplayer].”
“Even when they’re a single player game, [developers] want to have a multiplayer component, which is sort of silly because I think developers should do what they are best at, and I hate the idea of somebody being forced into adding something into their game that they don’t want to do. I think there is a lot the future generation is going to be able to do in terms of matchmaking, in terms of connecting gamers that’s going to make that social experience not feel forced.”