If you want something done right, do it yourself, says Valve.
By Tim Colwill on November 14, 2013 at 3:03 pm
While the Steam Boxes themselves will be able to be assembled from any old hardware or purchased, ready to go, by a Valve-licensed manufacturer, it looks like Valve are keeping the controller in house.
“The controller is going to be a Valve product,” said Valve’s Greg Coomer to IGN. “We’re going to manufacture it. We’re going to supply all the people who are making third party Steam Machines with controllers.”
“It’s not really because we’re super anxious to get in the hardware business and we think it’s the best way to turn 90 degrees and start racing toward success in hardware and making money in that way. It’s really because we want the controllers to exist.”
“We want them to have the attributes that we think are important, that allow people to play all the games on Steam, and we didn’t think that it was really going to be possible to outsource the design for manufacturing and the finishing of the controller in a way that would allow third parties to take from us an idea or a reference design and bring it to market soon enough. We just think that, for now, at least, we have to do that ourselves.”
Coomer added that keeping it all in-house like this isn’t going to result in enormous profits for them.
“We think we are disadvantaged when it comes to cost,” he said. “We’re making a lot of decisions that are not actually optimized for cost. We’re not going to lose money when we go make the controller. We have enough confidence around that, that we’ve thought through the manufacturing. But we’re also not looking at it the same way that typical hardware manufacturers would look at it.”