Skyrim Falskaar mod maker head-hunted by Bungie

The Elder Scrolls V: Skyrim

By on November 28, 2013 at 11:23 am

Earlier this year I was sitting in Melbourne’s Federation Square in a crowd of apparently thousands, listening to a live Q&A from some Blizzard folk. Dustin Browder, who came down for the Heart of the Swarm launch, proudly told all and sundry that he managed to land his first job by making a mod — and that he’d hired several people from the mod making community himself.

It’s still a good way to get into the industry, as Alexander J. Velicky proved again this week. He’s the maker of the Falskaar mod for Skyrim, which adds a swath of new land, around 20 hours of new content and has voice-overs from 30 semi-professional and professional actors. And now, after spending thousands of hours making Skyrim better than ever, he’s landed a job at Bungie.

“Modding has been ~90% of my life for over four years now, and all throughout you were there to support me. I know this will sound weird since this is an open community composed largely of random anonymous people from ‘The Internet’, but you’re kind of like my second family,” Velicky wrote on the Bethesda forums. “I want to thank even those who did ‘simple’ things; liking a video, endorsing a mod, or providing feedback (Positive and negative alike). I don’t think I can really express how thankful I am without blabbering on and getting super repetitive, so I suppose I’ll leave it sweet and short.”

The post is worth reading in full, but I think I’ll leave you with one quote that says it all beautifully: “Never be afraid to try”.

True words indeed.

Source: Thanks, PCGamesN!

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3 comments (Leave your own)

Good on him. It really sounded like he poured his heart soul into this, i haven’t played it…but i’ve heard its pretty amazing.


They’d be stupid, not to hire him. Aside from his obvious talents, it is very good PR.


I really love hearing these stories where companies don’t just send them cease and desist notices (which obviously didn’t happen in this scenario) and actually hire obvious talent. Like what happened with Portal.

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