Consoles being locked to certain hardware specs doesn't work for Oculus' future plans.
By Alex Walker on November 13, 2013 at 8:35 am
Palmer Luckey, inventor and founder of the excellent Oculus Rift, has come out in an interview saying that the PlayStation 4 and Xbox One “are too limited for what we want to do”.
Talking to Techradar, Luckey remarked that they wanted to “continue making progress internally” while releasing any “big jumps” they make. “The problem with consoles in general is that once they come out they’re locked to a certain spec for a long, long time. Look at the PCs that existed eight years ago. There have been so many huge advances since then.”
“We’re seeing games that are already saying they’re gonna run in 720p on next gen so they can barely hit 60 in 2D,” says Luckey. “It’s hard to imagine them running a VR experience that’s on par with PC. And certainly five years from now the experiences and the technology for virtual reality that will be available on PC is going to be be so far beyond anything that a console can provide.
The interview covers a range of topics, including motion sickness, mobile gaming and Valve; definitely worth a read on your lunch or brunch hour.