"But we're back."
By Tim Colwill on November 7, 2013 at 10:14 am
It’s hard to say you’re sorry, and while Microsoft’s Phil Spencer stopped short out actually apologising for the godforsaken travesty that was Games For Windows LIVE, he did use this interview with ShackNews to admit that they had made some errors.
“I think it’s fair to say that we’ve lost our way a bit in supporting Windows games,” said Spencer. “But we’re back. Windows is incredibly important. The ‘One Microsoft’ mantra that’s come out had us looking at all the devices that Microsoft builds and truly becoming a first-party gaming studio across all devices.”
Spencer also promised that there were a huge number of Windows-only projects in the pipeline at Microsoft’s gaming studios — and they’re not just talking about lightweight, casual games.
“You’ll see us doing more stuff on Windows,” he said. “We probably have more individual projects on Windows than we’ve had in ten years at Microsoft Studios. At the launch of Windows 8, we had about 30 games in the Windows Store. A lot of those you’d consider lightweight or casual games… But we’ve covered all of that property now. Now we’re starting to look at bigger and core gamer things. I’m excited by that.”
Games For Windows LIVE will be completely shutting down in July 2014. Latest reports confirm the number of people to be saddened by this announcement at “zero”.