It's about quality over quantity, says Levine.
By Tim Colwill on November 14, 2013 at 11:56 am
The Burial at Sea DLC for BioShock Infinite, released just yesterday, is reportedly only about 2-3 hours long depending on how much you stop to smell the roses.
Speaking to Eurogamer, creator Ken Levine defended the length, saying “I think there are definitely people who are like ‘Well, I want hours and hours of gamplay’. I think if that is your primary metric, this probably isn’t the thing for you.”
“If you want to feel like ‘Wow, I just got a whole new experience’ – that’s what you get out of this.”
Levine said that he, as a gamer, always chooses quality over quantity and that “Very few people would judge a movie based on how long it is.”
“If you look at it, [Burial at Sea] is really the first level and a half of a new game – or maybe not a new game, but of a sequel. And we knew that meant it wouldn’t be the longest gameplay experience.”