Huntsmen is an open world post-apocalyptic FPSRPG set and developed in Australia


By on November 18, 2013 at 6:44 pm

Kickstarter opened its backer process to Australians midway through last month and since then we have seen some excellent projects – like the intriguing Hand of Fate by Ski Safari’s Defiant Development and the thoroughly insane Wireless Digital Katana. And now you can add another project to the list – Hermit Mode’s Huntsmen – an FPSRPG set in a post-apocalyptic Australia.

Taking place after a cataclysmic event, Huntsmen plays out over a largely abandoned coastal Australian city, where a wide variety of Australian animals have begun to flourish and mutate. Player interactions with those creatures will change the ecosystem too – kill a pack of Tasmanian Tigers and they will grow more aggressive but less populous – avoid them and the opposite will occur. Crafting weapons, armour and shelters will also play a part, as will farming crops and interacting with the few humans remaining.

All in all, it sounds very ambitious (especially for a pair of amateur developers) but it also sounds fantastic – like S.T.A.L.K.E.R. met DayZ by way of Harvest Moon and Mad Max. The price is a little ambitious however – $25 gets you a copy of the game upon release, while beta access will set you back $50. So far Hermit Mode have made just $1,951 of their $200,000 goal – making success unlikely with 24 days to go – but I am hopeful nonetheless. Check out Huntsmen‘s details over on Kickstarter – it’s definitely worth a look.

Source: Thanks Stoibs

7 comments (Leave your own)

I like the concept, but $200k is hugely optimistic for a team that doesn’t seem to have any real gaming credentials.


I often back games and projects on kick-starter, but this is not one that instils much confidence. Give this one a miss for now.


I love the idea of using extinct megafauna to populate the world, but I really can’t see them getting to their goal. It just looks too ambitious but I might throw some money in a see what happens.


No video, no actual developers… Can’t really justify throwing money at it >.<

They talk about these dynamic simulation systems, but they're planning to use an out-of-the-box engine. It's not clear if they've even consulted any developers about whether their ideas are feasible.

It's a shame, because it sounds pretty awesome.


I was speaking to a friend about this earlier, and while I agree that there are definitely some neat aspects, for a first project, $200k was probably more ambitious than some of the features they plan to use!

I wish them the best of luck, but maybe a smaller project to show what they’re capable of and that they can finish a project/put their ideas into practice would have helped them build a bit of a reputation/credibility with the complete strangers they’re hoping to get money out of.


no thanks. You want to put your money into a kickstarter project? try star citizen instead


Post-apocalyptic Sydney? Do want!

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