Call of Duty was originally designed as a “Medal of Honor killer”

Medal of Honor: Allied Assault

By on November 4, 2013 at 9:05 am

Although these days we’ve come to accept Call of Duty as the unstoppable juggernaut and Medal of Honor as the scrappy underdog, it wasn’t always the case.

Back in 2002, Medal of Honor was the one to beat, and Allied Assault had just come out to great reception. Unfortunately around the same time EA decided to take all MOH development in-house, and the team behind Allied Assault ended up finding a new home — as Infinity Ward, under Activision.

Their first project? A little game that they called “Medal of Honor killer”, and we now know today as “Call of Duty”.

“The project was actually named ‘MOH killer’ until an official name could be found,” said lead artist Justin Thomas. “We were focused more on fun than success, with the idea that if it was fun, it would be successful. We were just going to make a great game, and do the things better than we did on previous projects.”

You can read the whole story at this excellent feature from MCV. Go on, then.

Source: MCV

21 comments (Leave your own)

That Omaha Beach mission in MoH was the greatest thing back then.

 

“We were focused more on fun than success, with the idea that if it was fun, it would be successful. We were just going to make a great game, and do the things better than we did on previous projects.”

I wonder how long that philosophy actually lasted? It’s certainly a long way away from how they work now…

 

wolfstar90:
“We were focused more on fun than success, with the idea that if it was fun, it would be successful. We were just going to make a great game, and do the things better than we did on previous projects.”

I wonder how long that philosophy actually lasted? It’s certainly a long way away from how they work now…

Sorry you don’t share the same opinion as million of others, but COD is still a fun game, especially with friends.

 

timmytim:
That Omaha Beach mission in MoH was the greatest thing back then.

Oh yeah, I remember how my PC just chugged during that mission.

What killed MoH for me was when CoD emphasised squad based missions rather than mostly lone wolf type stuff, which made the immersion in CoD much more real.

 

MOH, like most projects EA are involved in, eventually managed to kill itself lol.

 

felixinside,

While I’m not disagreeing with you, there are lots of people who love the series. But honestly, don’t you guys get tired of the same old thing? Each time a new game comes out you have to go and unlock everything again .. which is pretty much the same gear you unlocked in the last game? Surely you crave a different setting by now, not just modern military shooter?

 

kinkykel:
felixinside,

While I’m not disagreeing with you, there are lots of people who love the series. But honestly, don’t you guys get tired of the same old thing? Each time a new game comes out you have to go and unlock everything again .. which is pretty much the same gear you unlocked in the last game? Surely you crave a different setting by now, not just modern military shooter?

I consider it the same as a TV Show. People watch TV shows week after week, with basically the same thing, yet people love it.

I play FIFA year after year because I love football. Does the game change? no, it’s football, but every year EA tweaks it better and better to make it different (or sometimes tweaks it to make it worse).

Same with COD, they come out once a year and yes, it’s basically the same game to someone that doesn’t play it much, but to a COD player they are different.

- Blops1 brought in the Choose 10 thing, which was cool
- Blops2 had RTS and Choices in Campaign
- Ghosts will have Clan Wars which has never been done before.
etc etc etc, yet people say it’s copy and paste.

Do I get sick of it like you asked? Of course I do. When that happens I play something else.

I don’t get why people say COD is so much same old same old, yet don’t say the same thing about MMOs, or sports games etc.

 

felixinside,

I’ve never really looked at it like that before.

You raise good points. I guess as an outsider looking in, since the CoD2 days anyway, they just look the same. I’m kind of sick of modern military shooters.

Also World of Tanks has been doing Clan Wars for a couple of years now and I’m pretty sure World of Tanks weren’t the first to do it either.

 

felixinside,

No, I feel pretty much the same way about sports games. In the defense of sports games, of course, there’s not much variation they can add. Football this year is going to be played pretty much the same as football last year, golf is pretty much going to be the same no matter how much the sports people playing it do, it’s not like all of a sudden the NRL folk are going to go “hey let’s play this with spiked armour and maces this year, it will really make things interesting!” So apart from a few minor tweaks and updates to player rosters there’s not much they can do, really.

Actually with that in mind the CoD games could probably add more variety. More locations, more interesting toys to play with, etc.

That said I don’t play either sports games or CoD clones so I guess I’m the last person to pass judgement.

 

wolfstar90,

I’m pretty sure the only thing CoD has going for it these days is that it’s fun.

 

felixinside: Sorry you don’t share the same opinion as million of others, but COD is still a fun game, especially with friends.

Actually he does share the same opinion as millions, they are just different millions from the millions that disagree with him. The opinion that the gaming industry has lost it’s way is not a lone voice.

 

vcatkiller:
felixinside,

No, I feel pretty much the same way about sports games.In the defense of sports games, of course, there’s not much variation they can add.Football this year is going to be played pretty much the same as football last year, golf is pretty much going to be the same no matter how much the sports people playing it do, it’s not like all of a sudden the NRL folk are going to go “hey let’s play this with spiked armour and maces this year, it will really make things interesting!”So apart from a few minor tweaks and updates to player rosters there’s not much they can do, really.

Actually with that in mind the CoD games could probably add more variety.More locations, more interesting toys to play with, etc.

That said I don’t play either sports games or CoD clones so I guess I’m the last person to pass judgement.

But that’s the thing, Blop2 for example brought in heaps of new toys to play with, as well as different locations from Blops1, a whole new story arc, RTS, choices etc.

In the end COD is still a corridor shooter, so they arent going to change that too much. Heck, Ghosts has a space combat section…. can u get any more variety in locations?

 

So Infinity Ward started after EA took MOA in house and they left for Activision?
Now nearly a decade later Activation have a falling out with the main guys at Infinity Ward who promptly leave and setup shop back at EA (to make Titan Fall).

Seems like you’re damned if you do and damned if you don’t when your games gets popular. The distributors seem to have the attitude of “a-hem we’ll take that thank you. YOU don’t wear a suit and tie, only I know BUSINESS, stand aside”

*(not cynical or anything)

 

mrd:
MOH, like most projects EA are involved in, eventually managed to kill itself lol.

They leave it too long it becomes unsuccessful (CnC, MoH to an extent, and more); they kill stuffwhen it starts to drop and they’re called scumbags.

felixinside,

Do people even play the campaign anymore? I mean I found CoD 3 getting a bit stale after like 5 CoDs before it including the 2 expansions, and at least MW1/MW2/Blops mixed it up a bit (MW2 was just whacky everyone’s dying constantly fun) but now I don’t know how people can just keep playing the campaigns.

I mean I guess I expected it to go the path of WoW: People like raiding but after say 5-10 years they don’t want that anymore and the numbers start to die off as the gameplay style starts to drop off, but CoD is just getting bigger and bigger.

 

The original Medal of honour was a superb game, in particular that Omaha beach scene. It was one of the first games of its kind to really go for the first person style cinematic experience. The first few Call of Duty’s took this and ran with it, but it wasn’t really until Modern Warfare that they really took the lead, with memorable segments like that Sniper scene through Russia that really nailed it.

The original MoH was still largely a traditional style FPS though, but with cinematic elements. CoD copied and built upon this concept, until it became arguably more of an interactive guided experience than an actual FPS IMO – the whole shooting gallery style gameplay got out of control.

These days it cracks me up to think how these games fall over themselves to out-epic their opponent. The set pieces and stakes get so big that they’re all so samey these days. BF4′s campaign is a good example of this.

If one of these games just took it down to squad level, with squad level problems, and took the time to develop interesting characters on an interesting high stakes mission – man. I suppose the amount of fighting neccessary in these games doesnt make that easy, but having just completed BF4′s campaign, i dont know if i can stomach another sterotypical run through clicheville again.

BF4′s characters and dialogue take the prize for worst ever though. The interactions between Irish and Hannah were cringeworthy. BF4 looked pretty damned amazing though.

 

rapid101: They leave it too long it becomes unsuccessful (CnC, MoH to an extent, and more); they kill stuffwhen it starts to drop and they’re called scumbags.

Does that list include Simcity?

 

itll still be better than bf ;/ that shit just doesnt work.

 

rapid101: They leave it too long it becomes unsuccessful (CnC, MoH to an extent, and more); they kill stuffwhen it starts to drop and they’re called scumbags.

felixinside,

Do people even play the campaign anymore? I mean I found CoD 3 getting a bit stale after like 5 CoDs before it including the 2 expansions, and at least MW1/MW2/Blops mixed it up a bit (MW2 was just whacky everyone’s dying constantly fun) but now I don’t know how people can just keep playing the campaigns.

I mean I guess I expected it to go the path of WoW: People like raiding but after say 5-10 years they don’t want that anymore and the numbers start to die off as the gameplay style starts to drop off, but CoD is just getting bigger and bigger.

I still play it. It’s always a scripted gallery shooter but to me and many others its fun.

I always said it’s like watching a Michael Bay film, pure mindless fun action.

The MP is where the meat is but COD does a great job on getting ur money’s worth. It has a 6-7 SP campaign, a very long co-op campaign and countless hours of MP.

 

I thought everyone knew that MoH team left EA because they disliked the direction of the game.
Moved over to infinity award to make CoD 1/2/4 which were amazing games
Activision destroys Infinity award
Now we have Titanfall back at EA

 

ahh allied assault. Such a great game. Still got on cd lol the whole game was brilliant, especially the normandy part of it. Loved the sniper mission holding off the tanks near the bridge as well! the multiplayer was excellent as well :D

 
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